Update example to ETH and Arduino IDE
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c379da94c1
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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@ -8,7 +8,7 @@
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#include <Arduino.h>
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#include <Arduino.h>
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#include <WiFi.h>
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#include <WiFi.h>
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#include <WiFiClient.h>
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#include <ETH.h>
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#include <WebServer.h>
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#include <WebServer.h>
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#include <ESPmDNS.h>
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#include <ESPmDNS.h>
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#include <SPI.h>
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#include <SPI.h>
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@ -27,6 +27,54 @@ SPIClass spi = SPIClass(HSPI);
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WebServer server(80);
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WebServer server(80);
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// LAN8720A parameters
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#define ETH_POWER_PIN -1
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#define ETH_ADDR 0
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#define ETH_MDC_PIN 23
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#define ETH_MDIO_PIN 18
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#define ETH_NRST_PIN 5
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static bool eth_connected = false;
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void WiFiEvent(WiFiEvent_t event)
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{
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switch (event)
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{
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case ARDUINO_EVENT_ETH_START:
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Serial.println("ETH Started");
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// set eth hostname here
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ETH.setHostname("esplan");
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break;
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case ARDUINO_EVENT_ETH_CONNECTED:
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Serial.println("ETH Connected");
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break;
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case ARDUINO_EVENT_ETH_GOT_IP:
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Serial.print("ETH MAC: ");
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Serial.print(ETH.macAddress());
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Serial.print(", IPv4: ");
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Serial.print(ETH.localIP());
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if (ETH.fullDuplex())
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{
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Serial.print(", FULL_DUPLEX");
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}
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Serial.print(", ");
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Serial.print(ETH.linkSpeed());
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Serial.println("Mbps");
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eth_connected = true;
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break;
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case ARDUINO_EVENT_ETH_DISCONNECTED:
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Serial.println("ETH Disconnected");
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eth_connected = false;
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break;
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case ARDUINO_EVENT_ETH_STOP:
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Serial.println("ETH Stopped");
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eth_connected = false;
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break;
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default:
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break;
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}
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}
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void handleNotFound()
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void handleNotFound()
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{
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{
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String message = "SD card or index.htm file not detected\n\n";
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String message = "SD card or index.htm file not detected\n\n";
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@ -77,32 +125,16 @@ void handleRoot()
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spi.end();
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spi.end();
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}
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}
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void wifi_setup()
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void eth_setup()
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{
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{
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uint8_t i = 0;
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// For reseting LAN8720A
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WiFi.mode(WIFI_STA);
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pinMode(ETH_NRST_PIN, OUTPUT);
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WiFi.begin(ssid, password);
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digitalWrite(ETH_NRST_PIN, LOW);
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Serial.print("Connecting to ");
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Serial.println(ssid);
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// Wait for connection
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while (WiFi.status() != WL_CONNECTED && i++ < 20)
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{
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Serial.print(".");
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delay(500);
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delay(500);
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}
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digitalWrite(ETH_NRST_PIN, HIGH);
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if (i == 21)
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{
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WiFi.onEvent(WiFiEvent);
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Serial.print("\n");
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ETH.begin(ETH_ADDR, ETH_POWER_PIN, ETH_MDC_PIN, ETH_MDIO_PIN, ETH_PHY_LAN8720, ETH_CLOCK_GPIO17_OUT);
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Serial.print("Could not connect to ");
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Serial.println(ssid);
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while (1)
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{
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delay(500);
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}
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}
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Serial.print("\n");
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Serial.print("Connected! IP address: ");
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Serial.println(WiFi.localIP());
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}
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}
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void DNS_setup()
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void DNS_setup()
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@ -122,7 +154,7 @@ void setup(void)
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Serial.begin(115200);
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Serial.begin(115200);
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Serial.print("\n");
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Serial.print("\n");
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wifi_setup();
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eth_setup();
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DNS_setup();
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DNS_setup();
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server.on("/", handleRoot); // Main page
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server.on("/", handleRoot); // Main page
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@ -1,39 +0,0 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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@ -1,46 +0,0 @@
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32dev]
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platform = espressif32
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board = esp32dev
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framework = arduino
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monitor_speed = 115200
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@ -1,11 +0,0 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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