Fix unit test load_fail_FINDA_resolve_btnL
If helping the filament triggers FINDA we should set loading state to InSelectorpull/249/head
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7e2528d675
commit
bf9fec6941
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@ -200,6 +200,7 @@ bool ToolChange::StepInner() {
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// @@TODO helping filament needs improvement - the filament should try to move forward as long as the button is pressed
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if (mf::finda.Pressed()) {
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// the help was enough to press the FINDA, we are ok, continue normally
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mg::globals.SetFilamentLoaded(plannedSlot, mg::FilamentLoadState::InSelector);
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GoToFeedingToBondtech();
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} else if (mfs::fsensor.Pressed()) {
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// the help was enough to press the filament sensor, we are ok, continue normally
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@ -215,12 +215,15 @@ void ToolChangeFailLoadToFinda(logic::ToolChange &tc, uint8_t fromSlot, uint8_t
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void ToolChangeFailLoadToFindaLeftBtn(logic::ToolChange &tc, uint8_t toSlot) {
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// now waiting for user input
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REQUIRE_FALSE(mui::userInput.AnyEvent());
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REQUIRE(VerifyState(tc, mg::FilamentLoadState::AtPulley, mi::idler.IdleSlotIndex(), toSlot, false, false, ml::off, ml::blink0, ErrorCode::FINDA_DIDNT_SWITCH_ON, ProgressCode::ERRWaitingForUser));
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PressButtonAndDebounce(tc, mb::Left, true);
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REQUIRE(WhileTopState(tc, ProgressCode::ERREngagingIdler, 5000UL));
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ClearButtons(tc);
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REQUIRE(VerifyState(tc, mg::FilamentLoadState::InSelector, toSlot, toSlot, false, true, ml::off, ml::blink0, ErrorCode::RUNNING, ProgressCode::ERRHelpingFilament));
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REQUIRE(VerifyState(tc, mg::FilamentLoadState::AtPulley, toSlot, toSlot, false, true, ml::off, ml::blink0, ErrorCode::RUNNING, ProgressCode::ERRHelpingFilament));
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// try push more, if FINDA triggers, continue loading
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REQUIRE(WhileCondition(
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