Merge 3e68bb41e3 into 48d4d920be
commit
cbada468be
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@ -135,6 +135,7 @@ bool Idler::Step() {
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return false;
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case Ready:
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if (!homingValid && mg::globals.FilamentLoaded() < mg::InFSensor) {
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// home the Idler only in case we don't have filament loaded in the printer (or at least we think we don't)
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PlanHome();
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return false;
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}
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@ -146,14 +147,8 @@ bool Idler::Step() {
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}
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void Idler::Init() {
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if (mg::globals.FilamentLoaded() < mg::InFSensor) {
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// home the Idler only in case we don't have filament loaded in the printer (or at least we think we don't)
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PlanHome();
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} else {
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// otherwise assume the Idler is at its idle position (that's where it usually is)
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mm::motion.SetPosition(mm::Idler, SlotPosition(IdleSlotIndex()).v);
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InvalidateHoming(); // and plan homing sequence ASAP
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}
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// Re-home axis at first opportunity. See 'Ready' state.
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InvalidateHoming();
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}
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} // namespace idler
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@ -122,6 +122,7 @@ bool Selector::Step() {
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return false;
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case Ready:
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if (!homingValid && mg::globals.FilamentLoaded() < mg::InSelector && (!mf::finda.Pressed())) {
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// home the Selector only in case we don't have filament loaded (or at least we think we don't)
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PlanHome();
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return false;
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}
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@ -133,14 +134,8 @@ bool Selector::Step() {
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}
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void Selector::Init() {
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if (mg::globals.FilamentLoaded() < mg::FilamentLoadState::InSelector && (!mf::finda.Pressed())) {
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// home the Selector only in case we don't have filament loaded (or at least we think we don't)
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PlanHome();
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} else {
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// otherwise set selector's position according to know slot positions (and pretend it is correct)
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mm::motion.SetPosition(mm::Selector, SlotPosition(mg::globals.ActiveSlot()).v);
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InvalidateHoming(); // and plan homing sequence ASAP
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}
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// Re-home axis at first opportunity. See 'Ready' state.
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InvalidateHoming();
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}
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} // namespace selector
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