PulseGen: initial version of the ramp/pulse generator
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#define F_CPU 16000000
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#define F_CPU 16000000
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#endif
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#endif
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#define MAX_STEP_FREQUENCY 40000 // Max step frequency
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// Max step frequency 40KHz
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#define MAX_STEP_FREQUENCY 40000
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// Minimum stepper rate 120Hz.
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#define MINIMAL_STEP_RATE 120
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// Step frequency divider (influences the speed tables!)
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#define STEP_TIMER_DIVIDER 8
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#include "pulse_gen.h"
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using hal::tmc2130::MotorParams;
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using hal::tmc2130::TMC2130;
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using modules::math::mulU24X24toH16;
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using modules::speed_table::calc_timer;
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#include "../cmath.h"
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namespace modules {
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namespace pulse_gen {
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PulseGen::PulseGen() {
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// Some initial values
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position = 0;
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acceleration = 1200;
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block_buffer_head = block_buffer_tail = 0;
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current_block = nullptr;
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// TODO: configuration constants
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dropsegments = 5;
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// TODO: base units for the axis
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steps_t max_acceleration_units_per_sq_second = 2500; // mm/s2
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axis_steps_per_unit = 100.f; // steps/mm
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max_jerk = 10.f;
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// TODO: derived for trapezoid calculations
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axis_steps_per_sqr_second = max_acceleration_units_per_sq_second * axis_steps_per_unit;
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}
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// Calculates trapezoid parameters so that the entry- and exit-speed is compensated by the provided factors.
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void PulseGen::calculate_trapezoid_for_block(block_t *block, float entry_speed, float exit_speed) {
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// These two lines are the only floating point calculations performed in this routine.
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// initial_rate, final_rate in Hz.
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// Minimum stepper rate 120Hz, maximum 40kHz. If the stepper rate goes above 10kHz,
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// the stepper interrupt routine groups the pulses by 2 or 4 pulses per interrupt tick.
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rate_t initial_rate = ceil(entry_speed * block->speed_factor); // (step/min)
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rate_t final_rate = ceil(exit_speed * block->speed_factor); // (step/min)
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// Limit minimal step rate (Otherwise the timer will overflow.)
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if (initial_rate < MINIMAL_STEP_RATE)
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initial_rate = MINIMAL_STEP_RATE;
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if (initial_rate > block->nominal_rate)
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initial_rate = block->nominal_rate;
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if (final_rate < MINIMAL_STEP_RATE)
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final_rate = MINIMAL_STEP_RATE;
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if (final_rate > block->nominal_rate)
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final_rate = block->nominal_rate;
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rate_t acceleration = block->acceleration_st;
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// Don't allow zero acceleration.
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if (acceleration == 0)
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acceleration = 1;
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// estimate_acceleration_distance(float initial_rate, float target_rate, float acceleration)
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// (target_rate*target_rate-initial_rate*initial_rate)/(2.0*acceleration));
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rate_t initial_rate_sqr = initial_rate * initial_rate;
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rate_t nominal_rate_sqr = block->nominal_rate * block->nominal_rate;
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rate_t final_rate_sqr = final_rate * final_rate;
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rate_t acceleration_x2 = acceleration << 1;
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// ceil(estimate_acceleration_distance(initial_rate, block->nominal_rate, acceleration));
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steps_t accelerate_steps = (nominal_rate_sqr - initial_rate_sqr + acceleration_x2 - 1) / acceleration_x2;
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// floor(estimate_acceleration_distance(block->nominal_rate, final_rate, -acceleration));
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steps_t decelerate_steps = (nominal_rate_sqr - final_rate_sqr) / acceleration_x2;
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steps_t accel_decel_steps = accelerate_steps + decelerate_steps;
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// Size of Plateau of Nominal Rate.
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steps_t plateau_steps = 0;
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// Is the Plateau of Nominal Rate smaller than nothing? That means no cruising, and we will
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// have to use intersection_distance() to calculate when to abort acceleration and start braking
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// in order to reach the final_rate exactly at the end of this block.
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if (accel_decel_steps < block->step_event_count) {
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plateau_steps = block->step_event_count - accel_decel_steps;
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} else {
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uint32_t acceleration_x4 = acceleration << 2;
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// Avoid negative numbers
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if (final_rate_sqr >= initial_rate_sqr) {
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// accelerate_steps = ceil(intersection_distance(initial_rate, final_rate, acceleration, block->step_event_count));
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// intersection_distance(float initial_rate, float final_rate, float acceleration, float distance)
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// (2.0*acceleration*distance-initial_rate*initial_rate+final_rate*final_rate)/(4.0*acceleration);
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#if 0
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accelerate_steps = (block->step_event_count >> 1) + (final_rate_sqr - initial_rate_sqr + acceleration_x4 - 1 + (block->step_event_count & 1) * acceleration_x2) / acceleration_x4;
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#else
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accelerate_steps = final_rate_sqr - initial_rate_sqr + acceleration_x4 - 1;
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if (block->step_event_count & 1)
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accelerate_steps += acceleration_x2;
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accelerate_steps /= acceleration_x4;
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accelerate_steps += (block->step_event_count >> 1);
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#endif
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if (accelerate_steps > block->step_event_count)
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accelerate_steps = block->step_event_count;
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} else {
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#if 0
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decelerate_steps = (block->step_event_count >> 1) + (initial_rate_sqr - final_rate_sqr + (block->step_event_count & 1) * acceleration_x2) / acceleration_x4;
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#else
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decelerate_steps = initial_rate_sqr - final_rate_sqr;
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if (block->step_event_count & 1)
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decelerate_steps += acceleration_x2;
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decelerate_steps /= acceleration_x4;
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decelerate_steps += (block->step_event_count >> 1);
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#endif
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if (decelerate_steps > block->step_event_count)
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decelerate_steps = block->step_event_count;
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accelerate_steps = block->step_event_count - decelerate_steps;
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}
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}
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block->accelerate_until = accelerate_steps;
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block->decelerate_after = accelerate_steps + plateau_steps;
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block->initial_rate = initial_rate;
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block->final_rate = final_rate;
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}
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// Add a new linear movement to the buffer. steps_x, _y and _z is the absolute position in
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// mm. Microseconds specify how many microseconds the move should take to perform. To aid acceleration
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// calculation the caller must also provide the physical length of the line in millimeters.
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void PulseGen::Move(float x, float feed_rate) {
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// Prepare to set up new block
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block_t *block = &block_buffer[block_buffer_head];
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// The target position of the tool in absolute steps
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// Calculate target position in absolute steps
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long target = lround(x * axis_steps_per_unit);
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block->step_event_count = abs(target - position);
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// Bail if this is a zero-length block
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if (block->step_event_count <= dropsegments)
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return;
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// Compute direction bits for this block
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block->direction = (target < position);
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float delta_mm = (target - position) / axis_steps_per_unit;
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block->millimeters = abs(delta_mm);
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float inverse_millimeters = 1.0f / block->millimeters; // Inverse millimeters to remove multiple divides
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// Calculate speed in mm/second for each axis. No divide by zero due to previous checks.
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float inverse_second = feed_rate * inverse_millimeters;
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block->nominal_speed = block->millimeters * inverse_second; // (mm/sec) Always > 0
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block->nominal_rate = ceil(block->step_event_count * inverse_second); // (step/sec) Always > 0
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// Compute and limit the acceleration rate for the trapezoid generator.
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float steps_per_mm = block->step_event_count / block->millimeters;
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// Acceleration of the segment, in mm/sec^2
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block->acceleration_st = ceil(acceleration * steps_per_mm); // convert to: acceleration steps/sec^2
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block->acceleration = acceleration;
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block->acceleration_rate = ((float)block->acceleration_st * (float)(16777216.0 / (F_CPU / 8.0)));
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// Precalculate the division, so when all the trapezoids in the planner queue get recalculated, the division is not repeated.
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block->speed_factor = block->nominal_rate / block->nominal_speed;
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// TODO: chain moves?
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calculate_trapezoid_for_block(block, max_jerk, max_jerk);
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// TODO: Move the buffer head
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//block_buffer_head++;
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}
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st_timer_t PulseGen::Step(const MotorParams &motorParams) {
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if (!current_block) {
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// TODO: fetch next block
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if (!block_buffer_head)
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current_block = &block_buffer[block_buffer_head++];
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if (!current_block)
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return 0;
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// Set direction early so that the direction-change delay is accounted for
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TMC2130::SetDir(motorParams, current_block->direction);
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// Initializes the trapezoid generator from the current block.
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deceleration_time = 0;
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acc_step_rate = uint16_t(current_block->initial_rate);
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acceleration_time = calc_timer(acc_step_rate, step_loops);
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step_events_completed = 0;
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// Set the nominal step loops to zero to indicate, that the timer value is not known yet.
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// That means, delay the initialization of nominal step rate and step loops until the steady
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// state is reached.
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step_loops_nominal = 0;
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}
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// Step the motor
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for (uint8_t i = 0; i < step_loops; ++i) {
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TMC2130::Step(motorParams);
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if (++step_events_completed >= current_block->step_event_count)
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break;
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}
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// Calculate new timer value
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// 13.38-14.63us for steady state,
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// 25.12us for acceleration / deceleration.
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st_timer_t timer;
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if (step_events_completed <= current_block->accelerate_until) {
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// v = t * a -> acc_step_rate = acceleration_time * current_block->acceleration_rate
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acc_step_rate = mulU24X24toH16(acceleration_time, current_block->acceleration_rate);
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acc_step_rate += uint16_t(current_block->initial_rate);
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// upper limit
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if (acc_step_rate > uint16_t(current_block->nominal_rate))
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acc_step_rate = current_block->nominal_rate;
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// step_rate to timer interval
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timer = calc_timer(acc_step_rate, step_loops);
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acceleration_time += timer;
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} else if (step_events_completed > current_block->decelerate_after) {
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st_timer_t step_rate = mulU24X24toH16(deceleration_time, current_block->acceleration_rate);
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if (step_rate > acc_step_rate) { // Check step_rate stays positive
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step_rate = uint16_t(current_block->final_rate);
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} else {
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step_rate = acc_step_rate - step_rate; // Decelerate from acceleration end point.
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// lower limit
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if (step_rate < current_block->final_rate)
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step_rate = uint16_t(current_block->final_rate);
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}
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// Step_rate to timer interval.
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timer = calc_timer(step_rate, step_loops);
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deceleration_time += timer;
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} else {
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if (!step_loops_nominal) {
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// Calculation of the steady state timer rate has been delayed to the 1st tick of the steady state to lower
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// the initial interrupt blocking.
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timer_nominal = calc_timer(uint16_t(current_block->nominal_rate), step_loops);
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step_loops_nominal = step_loops;
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}
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timer = timer_nominal;
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}
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// If current block is finished, reset pointer
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if (step_events_completed >= current_block->step_event_count) {
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current_block = nullptr;
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}
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return timer;
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}
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} // namespace motor
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} // namespace modules
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@ -0,0 +1,95 @@
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#pragma once
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#include <stdint.h>
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#include "speed_table.h"
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#include "../hal/tmc2130.h"
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namespace modules {
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namespace pulse_gen {
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using speed_table::st_timer_t;
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typedef uint32_t steps_t;
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typedef uint32_t rate_t;
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typedef int32_t pos_t;
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struct block_t {
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// Fields used by the bresenham algorithm for tracing the line
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// steps_x.y,z, step_event_count, acceleration_rate, direction_bits and active_extruder are set by plan_buffer_line().
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steps_t step_event_count; // The number of step events required to complete this block
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rate_t acceleration_rate; // The acceleration rate used for acceleration calculation
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bool direction; // The direction bit set for this block (refers to *_DIRECTION_BIT in config.h)
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// accelerate_until and decelerate_after are set by calculate_trapezoid_for_block() and they need to be synchronized with the stepper interrupt controller.
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steps_t accelerate_until; // The index of the step event on which to stop acceleration
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steps_t decelerate_after; // The index of the step event on which to start decelerating
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// Fields used by the motion planner to manage acceleration
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// float speed_x, speed_y, speed_z, speed_e; // Nominal mm/sec for each axis
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// The nominal speed for this block in mm/sec.
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// This speed may or may not be reached due to the jerk and acceleration limits.
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float nominal_speed;
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// Entry speed at previous-current junction in mm/sec, respecting the acceleration and jerk limits.
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// The entry speed limit of the current block equals the exit speed of the preceding block.
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//float entry_speed;
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// The total travel of this block in mm
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float millimeters;
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// acceleration mm/sec^2
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float acceleration;
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// Settings for the trapezoid generator (runs inside an interrupt handler).
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// Changing the following values in the planner needs to be synchronized with the interrupt handler by disabling the interrupts.
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rate_t nominal_rate; // The nominal step rate for this block in step_events/sec
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rate_t initial_rate; // The jerk-adjusted step rate at start of block
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rate_t final_rate; // The minimal rate at exit
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rate_t acceleration_st; // acceleration steps/sec^2
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// Pre-calculated division for the calculate_trapezoid_for_block() routine to run faster.
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float speed_factor;
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};
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class PulseGen {
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public:
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PulseGen();
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float Acceleration() const { return acceleration; };
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void SetAcceleration(float accel) { acceleration = accel; }
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void Move(float x, float feed_rate);
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float Position() const;
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bool QueueEmpty() const;
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bool Full() const;
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st_timer_t Step(const hal::tmc2130::MotorParams &motorParams);
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private:
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//{ units constants
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steps_t axis_steps_per_sqr_second;
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float axis_steps_per_unit;
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float max_jerk;
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steps_t dropsegments; // segments are dropped if lower than that
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//}
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//{ block buffer
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block_t block_buffer[2];
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block_t *current_block;
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uint8_t block_buffer_head;
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uint8_t block_buffer_tail;
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//}
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//{ state
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pos_t position;
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float acceleration;
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rate_t acceleration_time, deceleration_time;
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st_timer_t acc_step_rate; // decelaration start point
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uint8_t step_loops;
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uint8_t step_loops_nominal;
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st_timer_t timer_nominal;
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steps_t step_events_completed;
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//}
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|
|
||||||
|
void calculate_trapezoid_for_block(block_t *block, float entry_speed, float exit_speed);
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace pulse_gen
|
||||||
|
} // namespace modules
|
||||||
|
|
@ -2,3 +2,4 @@ add_subdirectory(buttons)
|
||||||
add_subdirectory(leds)
|
add_subdirectory(leds)
|
||||||
add_subdirectory(protocol)
|
add_subdirectory(protocol)
|
||||||
add_subdirectory(speed_table)
|
add_subdirectory(speed_table)
|
||||||
|
add_subdirectory(pulse_gen)
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,16 @@
|
||||||
|
# define the test executable
|
||||||
|
add_executable(pulse_gen_tests
|
||||||
|
test_pulse_gen.cpp
|
||||||
|
../../../../src/modules/pulse_gen.cpp
|
||||||
|
../../../../src/modules/speed_table.cpp
|
||||||
|
../stubs/stub_shr16.cpp
|
||||||
|
../stubs/stub_gpio.cpp
|
||||||
|
)
|
||||||
|
|
||||||
|
# define required search paths
|
||||||
|
target_include_directories(
|
||||||
|
pulse_gen_tests PUBLIC ${CMAKE_SOURCE_DIR}/src/modules ${CMAKE_SOURCE_DIR}/src/hal
|
||||||
|
)
|
||||||
|
|
||||||
|
# tell build system about the test case
|
||||||
|
add_catch_test(pulse_gen_tests)
|
||||||
|
|
@ -0,0 +1,35 @@
|
||||||
|
#include "catch2/catch.hpp"
|
||||||
|
#include "pulse_gen.h"
|
||||||
|
#include "../pins.h"
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
using Catch::Matchers::Equals;
|
||||||
|
using namespace modules::pulse_gen;
|
||||||
|
using hal::tmc2130::MotorParams;
|
||||||
|
|
||||||
|
TEST_CASE("pulse_gen::basic", "[pulse_gen]") {
|
||||||
|
MotorParams mp = {
|
||||||
|
.idx = 0,
|
||||||
|
.dirOn = config::idler.dirOn,
|
||||||
|
.csPin = IDLER_CS_PIN,
|
||||||
|
.stepPin = IDLER_STEP_PIN,
|
||||||
|
.sgPin = IDLER_SG_PIN,
|
||||||
|
.uSteps = config::idler.uSteps
|
||||||
|
};
|
||||||
|
|
||||||
|
for (int accel = 100; accel <= 5000; accel *= 2) {
|
||||||
|
PulseGen pg;
|
||||||
|
pg.SetAcceleration(accel);
|
||||||
|
pg.Move(100, 100);
|
||||||
|
|
||||||
|
unsigned long ts = 0;
|
||||||
|
st_timer_t next;
|
||||||
|
do {
|
||||||
|
next = pg.Step(mp);
|
||||||
|
printf("%lu %u\n", ts, next);
|
||||||
|
ts += next;
|
||||||
|
} while (next);
|
||||||
|
|
||||||
|
printf("\n\n");
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue