Another ~50B down
parent
678fc096f0
commit
dc79314b8f
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@ -21,7 +21,7 @@ void Idler::PrepareMoveToPlannedSlot() {
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void Idler::PlanHomingMoveForward() {
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mm::motion.SetPosition(mm::Idler, mm::unitToSteps<mm::I_pos_t>(config::IdlerOffsetFromHome));
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axisStart = mm::axisUnitToTruncatedUnit<config::U_deg>(mm::motion.CurPosition<mm::Idler>());
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axisStart = mm::axisUnitToTruncatedUnit<config::U_deg>(mm::unitToAxisUnit<mm::I_pos_t>(config::IdlerOffsetFromHome));
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mm::motion.PlanMove<mm::Idler>(mm::unitToAxisUnit<mm::I_pos_t>(config::idlerLimits.lenght * 2),
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mm::unitToAxisUnit<mm::I_speed_t>(mg::globals.IdlerHomingFeedrate_deg_s()));
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dbg_logic_P(PSTR("Plan Homing Idler Forward"));
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@ -30,7 +30,7 @@ void Idler::PlanHomingMoveForward() {
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void Idler::PlanHomingMoveBack() {
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// we expect that we are at the front end of the axis, set the expected axis' position
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mm::motion.SetPosition(mm::Idler, mm::unitToSteps<mm::I_pos_t>(config::idlerLimits.lenght));
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axisStart = mm::axisUnitToTruncatedUnit<config::U_deg>(mm::motion.CurPosition<mm::Idler>());
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axisStart = mm::axisUnitToTruncatedUnit<config::U_deg>(mm::unitToAxisUnit<mm::I_pos_t>(config::idlerLimits.lenght));
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mm::motion.PlanMove<mm::Idler>(mm::unitToAxisUnit<mm::I_pos_t>(-config::idlerLimits.lenght * 2),
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mm::unitToAxisUnit<mm::I_speed_t>(mg::globals.IdlerHomingFeedrate_deg_s()));
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dbg_logic_P(PSTR("Plan Homing Idler Back"));
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@ -27,7 +27,7 @@ void Selector::PlanHomingMoveForward() {
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void Selector::PlanHomingMoveBack() {
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// we expect that we are at the front end of the axis, set the expected axis' position
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mm::motion.SetPosition(mm::Selector, 0);
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axisStart = mm::axisUnitToTruncatedUnit<config::U_mm>(mm::motion.CurPosition<mm::Selector>());
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axisStart = 0;
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mm::motion.PlanMove<mm::Selector>(mm::unitToAxisUnit<mm::S_pos_t>(config::selectorLimits.lenght * 2),
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mm::unitToAxisUnit<mm::S_speed_t>(mg::globals.SelectorHomingFeedrate_mm_s()));
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dbg_logic_P(PSTR("Plan Homing Selector Back"));
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@ -35,7 +35,7 @@ void Selector::PlanHomingMoveBack() {
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bool Selector::FinishHomingAndPlanMoveToParkPos() {
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// check the axis' length
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if (AxisDistance(mm::axisUnitToTruncatedUnit<config::U_mm>(mm::motion.CurPosition<mm::Selector>())) < (config::selectorLimits.lenght.v - 3)) { //@@TODO is 3mm ok?
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if (AxisDistance(CurrentPosition_mm()) < (config::selectorLimits.lenght.v - 3)) { //@@TODO is 3mm ok?
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return false; // we couldn't home correctly, we cannot set the Selector's position
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}
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@ -54,6 +54,11 @@ void Selector::FinishMove() {
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mm::motion.Disable(mm::Selector); // turn off selector motor's power every time
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}
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// for some reason, the same principle doesn't save code size in the Idler
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int32_t __attribute__((noinline)) Selector::CurrentPosition_mm() const {
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return mm::axisUnitToTruncatedUnit<config::U_mm>(mm::motion.CurPosition<mm::Selector>());
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}
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Selector::OperationResult Selector::MoveToSlot(uint8_t slot) {
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if (state == Moving) {
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dbg_logic_P(PSTR("Moving --> Selector refused"));
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@ -49,6 +49,7 @@ protected:
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virtual void FinishMove() override;
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private:
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int32_t CurrentPosition_mm() const;
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};
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/// The one and only instance of Selector in the FW
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