Extract common ErrDisengagingIdler state's implementation
parent
6426295e32
commit
e0d1fe3b73
|
|
@ -3,6 +3,7 @@
|
|||
#include "../modules/selector.h"
|
||||
#include "../modules/motion.h"
|
||||
#include "../modules/leds.h"
|
||||
#include "../modules/user_input.h"
|
||||
|
||||
namespace logic {
|
||||
|
||||
|
|
@ -96,4 +97,11 @@ bool CommandBase::CheckToolIndex(uint8_t index) {
|
|||
}
|
||||
}
|
||||
|
||||
void CommandBase::ErrDisengagingIdler() {
|
||||
if (!mi::idler.Engaged()) {
|
||||
state = ProgressCode::ERRWaitingForUser;
|
||||
mui::userInput.Clear(); // remove all buffered events if any just before we wait for some input
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace logic
|
||||
|
|
|
|||
|
|
@ -74,6 +74,9 @@ protected:
|
|||
/// If not, it returns false and sets the error to ErrorCode::INVALID_TOOL
|
||||
bool CheckToolIndex(uint8_t index);
|
||||
|
||||
/// Common error processing - disengaging idler
|
||||
void ErrDisengagingIdler();
|
||||
|
||||
ProgressCode state; ///< current progress state of the state machine
|
||||
ErrorCode error; ///< current error code
|
||||
};
|
||||
|
|
|
|||
Loading…
Reference in New Issue