Implement more methods in Motion, remove Motion::Full()
Motion::Full() (without a specific axis) is counter-productive. When planning new moves the axis needs to be known beforehand, so it might be as well be given to Full() to check the proper queue.pull/47/head
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7337e97765
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e53a91d563
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@ -5,6 +5,7 @@ namespace motion {
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Motion motion;
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// TODO: not implemented
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void Motion::InitAxis(Axis axis) {}
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void Motion::SetEnabled(Axis axis, bool enabled) {
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@ -12,17 +13,35 @@ void Motion::SetEnabled(Axis axis, bool enabled) {
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axisData[axis].enabled = enabled;
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}
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bool Motion::StallGuard(Axis axis) { return false; }
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void Motion::SetMode(Axis axis, MotorMode mode) {
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for (uint8_t i = 0; i != NUM_AXIS; ++i)
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axisData[axis].drv.SetMode(mode);
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}
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void Motion::ClearStallGuardFlag(Axis axis) {}
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// TODO: not implemented
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bool Motion::StallGuard(Axis axis) {
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return false;
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}
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void Motion::PlanMoveTo(Axis axis, pos_t pos, steps_t feedrate) {}
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// TODO: not implemented
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void Motion::ClearStallGuardFlag(Axis axis) {
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}
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pos_t Motion::CurrentPos(Axis axis) const { return axisData[axis].ctrl.Position(); }
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// TODO: not implemented
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void Motion::Home(Axis axis, bool direction) {
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}
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void Motion::Home(Axis axis, bool direction) {}
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void Motion::PlanMoveTo(Axis axis, pos_t pos, steps_t feedrate) {
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if (axisData[axis].ctrl.PlanMoveTo(pos, feedrate)) {
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// move was queued, prepare the axis
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if (!axisData[axis].enabled)
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SetEnabled(axis, true);
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}
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}
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void Motion::SetMode(Axis axis, MotorMode mode) {}
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pos_t Motion::CurrentPos(Axis axis) const {
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return axisData[axis].ctrl.Position();
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}
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bool Motion::QueueEmpty() const {
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for (uint8_t i = 0; i != NUM_AXIS; ++i)
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@ -36,7 +55,7 @@ void Motion::AbortPlannedMoves() {
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axisData[i].ctrl.AbortPlannedMoves();
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}
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void Motion::Step() {}
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st_timer_t Motion::Step() {}
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void ISR() {}
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@ -77,18 +77,27 @@ public:
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/// state especially when the TMC may get randomly reset (deinited)
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void InitAxis(Axis axis);
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/// Set axis power status
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/// Set axis power status. One must manually ensure no moves are currently being
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/// performed by calling QueueEmpty().
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void SetEnabled(Axis axis, bool enabled);
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/// Disable axis motor
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/// Disable axis motor. One must manually ensure no moves are currently being
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/// performed by calling QueueEmpty().
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void Disable(Axis axis) { SetEnabled(axis, false); }
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/// Set mode of TMC/motors operation. One must manually ensure no moves are currently
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/// being performed by calling QueueEmpty().
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void SetMode(Axis axis, MotorMode mode);
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/// @returns true if a stall guard event occurred recently on the axis
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bool StallGuard(Axis axis);
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/// clear stall guard flag reported on an axis
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void ClearStallGuardFlag(Axis axis);
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/// Enqueue performing of homing of an axis
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void Home(Axis axis, bool direction);
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/// Enqueue a single axis move in steps starting and ending at zero speed with maximum
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/// feedrate. Moves can only be enqueued if the axis is not Full().
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/// @param axis axis affected
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@ -116,14 +125,9 @@ public:
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axisData[axis].ctrl.SetAcceleration(accel);
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}
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/// Enqueue performing of homing of an axis
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void Home(Axis axis, bool direction);
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/// Set mode of TMC/motors operation
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void SetMode(Axis axis, MotorMode mode);
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/// State machine doing all the planning and stepping preparation based on received commands
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void Step();
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/// State machine doing all the planning and stepping. Called by the stepping ISR.
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/// @returns the interval for the next tick
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st_timer_t Step();
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/// @returns true if all planned moves have been finished for all axes
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bool QueueEmpty() const;
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@ -132,14 +136,6 @@ public:
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/// @param axis requested
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bool QueueEmpty(Axis axis) const { return axisData[axis].ctrl.QueueEmpty(); }
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/// @returns false if new moves can still be planned for _any_ axis
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bool Full() const {
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for (uint8_t i = 0; i != NUM_AXIS; ++i)
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if (axisData[i].ctrl.Full())
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return true;
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return false;
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}
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/// @returns false if new moves can still be planned for one axis
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/// @param axis axis requested
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bool Full(Axis axis) const { return axisData[axis].ctrl.Full(); }
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