Add Eject filament operation

+ refactor other state machines a bit - Reset() now has the parameter which comes in the RequestMsg
pull/21/head
D.R.racer 2021-06-10 07:49:42 +02:00 committed by DRracer
parent 7bfc1bad97
commit ea65b75120
14 changed files with 97 additions and 29 deletions

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@ -26,7 +26,8 @@ public:
// virtual ~CommandBase() = default;
/// resets the automaton
virtual void Reset() = 0;
/// @param param numerical parameter that comes with some commands (e.g. T1 for tool change 1)
virtual void Reset(uint8_t param) = 0;
/// steps the state machine
/// @returns true if the automaton finished its work

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@ -15,14 +15,14 @@ namespace mm = modules::motion;
namespace mi = modules::idler;
namespace ms = modules::selector;
void CutFilament::Reset() {
void CutFilament::Reset(uint8_t param) {
error = ErrorCode::OK;
bool isFilamentLoaded = true; //@@TODO
if (isFilamentLoaded) {
state = ProgressCode::CutUnloadingFilament;
unl.Reset();
state = ProgressCode::UnloadingFilament;
unl.Reset(param); //@@TODO probably only act on active_extruder
} else {
SelectFilamentSlot();
}
@ -40,7 +40,7 @@ bool CutFilament::Step() {
const int cut_steps_post = 150;
switch (state) {
case ProgressCode::CutUnloadingFilament:
case ProgressCode::UnloadingFilament:
if (unl.Step()) {
// unloading sequence finished
switch (unl.Error()) {

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@ -11,10 +11,10 @@ namespace logic {
class CutFilament : public CommandBase {
public:
inline CutFilament()
: CommandBase() { Reset(); }
: CommandBase() {}
/// Restart the automaton
void Reset() override;
void Reset(uint8_t param) override;
/// @returns true if the state machine finished its job, false otherwise
bool Step() override;

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@ -3,21 +3,74 @@
#include "../modules/finda.h"
#include "../modules/leds.h"
#include "../modules/motion.h"
#include "../modules/selector.h"
#include "../modules/idler.h"
#include "../modules/permanent_storage.h"
namespace logic {
EjectFilament ejectFilament;
void EjectFilament::Reset() {
namespace mm = modules::motion;
state = ProgressCode::EngagingIdler;
namespace mm = modules::motion;
namespace mi = modules::idler;
namespace ms = modules::selector;
void EjectFilament::Reset(uint8_t param) {
error = ErrorCode::OK;
slot = param;
bool isFilamentLoaded = true; //@@TODO
if (isFilamentLoaded) {
state = ProgressCode::UnloadingFilament;
unl.Reset(param); //@@TODO probably act on active extruder only
} else {
MoveSelectorAside();
}
}
void EjectFilament::MoveSelectorAside() {
state = ProgressCode::ParkingSelector;
const uint8_t selectorParkedPos = (slot <= 2) ? 4 : 0;
mi::idler.Engage(slot);
ms::selector.MoveToSlot(selectorParkedPos);
}
bool EjectFilament::Step() {
namespace mm = modules::motion;
constexpr const uint16_t eject_steps = 500; //@@TODO
switch (state) {
case ProgressCode::UnloadingFilament:
if (unl.Step()) {
// unloading sequence finished
switch (unl.Error()) {
case ErrorCode::OK: // finished successfully
case ErrorCode::UNLOAD_ERROR2: // @@TODO what shall we do in case of this error?
case ErrorCode::UNLOAD_FINDA_DIDNT_TRIGGER:
break;
}
}
break;
case ProgressCode::ParkingSelector:
if (mm::motion.QueueEmpty()) { // selector parked aside
state = ProgressCode::EjectingFilament;
mm::motion.InitAxis(mm::Pulley);
mm::motion.PlanMove(eject_steps, 0, 0, 1500, 0, 0);
}
break;
case ProgressCode::EjectingFilament:
if (mm::motion.QueueEmpty()) { // filament ejected
state = ProgressCode::DisengagingIdler;
mi::idler.Disengage();
}
break;
case ProgressCode::DisengagingIdler:
if (mm::motion.QueueEmpty()) { // idler disengaged
mm::motion.DisableAxis(mm::Pulley);
state = ProgressCode::OK;
}
break;
case ProgressCode::OK:
return true;
}
return false;
}

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@ -1,24 +1,36 @@
#pragma once
#include <stdint.h>
#include "command_base.h"
#include "unload_to_finda.h"
#include "unload_filament.h"
namespace logic {
/// A high-level command state machine
/// Handles the complex logic of ejecting filament
/// Handles the complex logic of ejecting filament:
///
/// - Move selector sideways and push filament forward a little bit, so that the user can catch it
/// - Unpark idler at the end so that the user can pull filament out.
/// - If there is still some filament detected by PINDA unload it first.
/// - If we want to eject fil 0-2, move selector to position 4 (right).
/// - If we want to eject fil 3-4, move selector to position 0 (left)
/// Optionally, we can also move the selector to its service position in the future.
/// @param filament filament 0 to 4
class EjectFilament : public CommandBase {
public:
inline EjectFilament()
: CommandBase() { Reset(); }
: CommandBase() {}
/// Restart the automaton
void Reset() override;
void Reset(uint8_t param) override;
/// @returns true if the state machine finished its job, false otherwise
bool Step() override;
private:
UnloadFilament unl; ///< a high-level command/operation may be used as a building block of other operations as well
uint8_t slot;
void MoveSelectorAside();
};
extern EjectFilament ejectFilament;

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@ -9,14 +9,14 @@ namespace logic {
LoadFilament loadFilament;
void LoadFilament::Reset() {
namespace mm = modules::motion;
namespace mm = modules::motion;
void LoadFilament::Reset(uint8_t param) {
state = ProgressCode::EngagingIdler;
error = ErrorCode::OK;
}
bool LoadFilament::Step() {
namespace mm = modules::motion;
switch (state) {
}
return false;

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@ -10,10 +10,10 @@ namespace logic {
class LoadFilament : public CommandBase {
public:
inline LoadFilament()
: CommandBase() { Reset(); }
: CommandBase() {}
/// Restart the automaton
void Reset() override;
void Reset(uint8_t param) override;
/// @returns true if the state machine finished its job, false otherwise
bool Step() override;

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@ -12,7 +12,7 @@ public:
: CommandBase() {}
/// Restart the automaton
void Reset() override {}
void Reset(uint8_t /*param*/) override {}
/// @returns true if the state machine finished its job, false otherwise
bool Step() override { return true; }

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@ -17,11 +17,13 @@ enum class ProgressCode : uint_fast8_t {
ERR1DisengagingIdler,
ERR1WaitingForUser,
CutUnloadingFilament,
UnloadingFilament,
SelectingFilamentSlot,
FeedingToFINDA,
PreparingBlade,
PushingFilament,
PerformingCut,
ReturningSelector,
ParkingSelector,
EjectingFilament,
};

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@ -9,7 +9,7 @@ namespace logic {
ToolChange toolChange;
void ToolChange::Reset() {
void ToolChange::Reset(uint8_t param) {
namespace mm = modules::motion;
state = ProgressCode::EngagingIdler;
error = ErrorCode::OK;

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@ -10,10 +10,10 @@ namespace logic {
class ToolChange : public CommandBase {
public:
inline ToolChange()
: CommandBase() { Reset(); }
: CommandBase() {}
/// Restart the automaton
void Reset() override;
void Reset(uint8_t param) override;
/// @returns true if the state machine finished its job, false otherwise
bool Step() override;

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@ -13,7 +13,7 @@ UnloadFilament unloadFilament;
namespace mm = modules::motion;
namespace mi = modules::idler;
void UnloadFilament::Reset() {
void UnloadFilament::Reset(uint8_t param) {
// unloads filament from extruder - filament is above Bondtech gears
mm::motion.InitAxis(mm::Pulley);
state = ProgressCode::EngagingIdler;
@ -77,7 +77,7 @@ bool UnloadFilament::Step() {
//@@TODO
} else if (tryAgain) {
// try again the whole sequence
Reset();
Reset(0); // @@TODO param
} else if (userResolved) {
// problem resolved - the user pulled the fillament by hand
// modules::leds::leds.SetMode(active_extruder, modules::leds::red, modules::leds::off);

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@ -14,7 +14,7 @@ public:
, unl(3) {}
/// Restart the automaton
void Reset() override;
void Reset(uint8_t param) override;
/// @returns true if the state machine finished its job, false otherwise
bool Step() override;

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@ -149,7 +149,7 @@ void PlanCommand(const modules::protocol::RequestMsg &rq) {
currentCommand = &logic::noCommand;
break;
}
currentCommand->Reset();
currentCommand->Reset(rq.value);
}
}