Small fix in ToolChange::Reset
parent
50a4011f06
commit
eaa89aebaa
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@ -41,7 +41,7 @@ bool ToolChange::Reset(uint8_t param) {
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state = ProgressCode::UnloadingFilament;
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unl.Reset(mg::globals.ActiveSlot());
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} else {
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mg::globals.SetFilamentLoaded(plannedSlot, mg::FilamentLoadState::InSelector); // activate the correct slot, feed uses that
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mg::globals.SetFilamentLoaded(plannedSlot, mg::FilamentLoadState::AtPulley); // activate the correct slot, feed uses that
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if (feed.Reset(true, false)) {
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state = ProgressCode::FeedingToFinda;
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error = ErrorCode::RUNNING;
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