/// @file unload_filament.cpp #include "unload_filament.h" #include "../modules/finda.h" #include "../modules/fsensor.h" #include "../modules/globals.h" #include "../modules/idler.h" #include "../modules/leds.h" #include "../modules/motion.h" #include "../modules/permanent_storage.h" #include "../modules/user_input.h" #include "../debug.h" namespace logic { UnloadFilament unloadFilament; void UnloadFilament::Reset(uint8_t /*param*/) { if (!mf::finda.Pressed() && mg::globals.FilamentLoaded() < mg::FilamentLoadState::InSelector) { // it looks like we have nothing in the PTFE tube, at least FINDA doesn't sense anything // so the filament has been probably already unloaded - terminate with OK or report an error? return; } // unloads filament from extruder - filament is above Bondtech gears mm::motion.InitAxis(mm::Pulley); state = ProgressCode::UnloadingToFinda; error = ErrorCode::RUNNING; unl.Reset(maxRetries); ml::leds.SetMode(mg::globals.ActiveSlot(), ml::green, ml::off); ml::leds.SetMode(mg::globals.ActiveSlot(), ml::red, ml::off); } bool UnloadFilament::StepInner() { switch (state) { // state 1 engage idler - will be done by the Unload to FINDA state machine case ProgressCode::UnloadingToFinda: // state 2 rotate pulley as long as the FINDA is on if (unl.Step()) { if (unl.State() == UnloadToFinda::Failed) { // couldn't unload to FINDA, report error and wait for user to resolve it state = ProgressCode::ERRDisengagingIdler; error = ErrorCode::FINDA_DIDNT_SWITCH_OFF; ml::leds.SetMode(mg::globals.ActiveSlot(), ml::green, ml::off); ml::leds.SetMode(mg::globals.ActiveSlot(), ml::red, ml::blink0); mi::idler.Disengage(); } else { state = ProgressCode::RetractingFromFinda; retract.Reset(); } } return false; case ProgressCode::RetractingFromFinda: if (retract.Step()) { if (retract.State() == RetractFromFinda::Failed) { state = ProgressCode::ERRDisengagingIdler; error = ErrorCode::FINDA_DIDNT_SWITCH_OFF; ml::leds.SetMode(mg::globals.ActiveSlot(), ml::green, ml::off); ml::leds.SetMode(mg::globals.ActiveSlot(), ml::red, ml::blink0); // signal loading error } else { state = ProgressCode::DisengagingIdler; } mi::idler.Disengage(); } return false; case ProgressCode::DisengagingIdler: if (!mi::idler.Engaged()) { state = ProgressCode::OK; error = ErrorCode::OK; mm::motion.Disable(mm::Pulley); mg::globals.SetFilamentLoaded(mg::globals.ActiveSlot(), mg::FilamentLoadState::AtPulley); // filament unloaded ml::leds.SetMode(mg::globals.ActiveSlot(), ml::green, ml::off); ml::leds.SetMode(mg::globals.ActiveSlot(), ml::red, ml::off); } return false; case ProgressCode::ERRDisengagingIdler: // couldn't unload to FINDA ErrDisengagingIdler(); return false; case ProgressCode::ERRWaitingForUser: { // waiting for user buttons and/or a command from the printer mui::Event ev = mui::userInput.ConsumeEvent(); switch (ev) { case mui::Event::Left: // try to manually unload just a tiny bit - help the filament with the pulley state = ProgressCode::ERREngagingIdler; mi::idler.Engage(mg::globals.ActiveSlot()); break; case mui::Event::Middle: // try again the whole sequence Reset(0); break; case mui::Event::Right: // problem resolved - the user pulled the fillament by hand // we should check the state of all the sensors and either report another error or confirm the correct state if (mfs::fsensor.Pressed()) { // printer's filament sensor is still pressed - that smells bad error = ErrorCode::FSENSOR_DIDNT_SWITCH_OFF; state = ProgressCode::ERRWaitingForUser; // stand still } else if (mf::finda.Pressed()) { // FINDA is still pressed - that smells bad error = ErrorCode::FINDA_DIDNT_SWITCH_OFF; state = ProgressCode::ERRWaitingForUser; // stand still } else { // all sensors are ok ml::leds.SetMode(mg::globals.ActiveSlot(), ml::red, ml::off); ml::leds.SetMode(mg::globals.ActiveSlot(), ml::green, ml::on); state = ProgressCode::OK; error = ErrorCode::OK; } break; default: break; } return false; } case ProgressCode::ERREngagingIdler: if (mi::idler.Engaged()) { state = ProgressCode::ERRHelpingFilament; mm::motion.PlanMove(-config::pulleyHelperMove, config::pulleySlowFeedrate); } return false; case ProgressCode::ERRHelpingFilament: if (!mf::finda.Pressed()) { // the help was enough to depress the FINDA, we are ok, continue normally state = ProgressCode::DisengagingIdler; error = ErrorCode::RUNNING; } else if (mm::motion.QueueEmpty()) { // helped a bit, but FINDA didn't trigger, return to the main error state state = ProgressCode::ERRDisengagingIdler; } return false; case ProgressCode::OK: return true; // successfully finished default: // we got into an unhandled state, better report it state = ProgressCode::ERRInternal; error = ErrorCode::INTERNAL; return true; } return false; } } // namespace logic