#include "user_input.h" #include "buttons.h" namespace modules { namespace user_input { UserInput userInput; void UserInput::Step() { if (buttons::buttons.ButtonPressed(0)) eventQueue.push(Event::Left); if (buttons::buttons.ButtonPressed(1)) eventQueue.push(Event::Middle); if (buttons::buttons.ButtonPressed(2)) eventQueue.push(Event::Right); } void UserInput::ProcessMessage(uint8_t ev) { eventQueue.push((Event)ev); } Event UserInput::ConsumeEvent() { if (eventQueue.empty()) return Event::NoEvent; Event rv; eventQueue.pop(rv); return rv; } void UserInput::Clear() { while (!eventQueue.empty()) { Event x; eventQueue.pop(x); } } } // namespace user_input } // namespace modules