/// @file tool_change.cpp #include "tool_change.h" #include "../modules/buttons.h" #include "../modules/finda.h" #include "../modules/fsensor.h" #include "../modules/globals.h" #include "../modules/idler.h" #include "../modules/leds.h" #include "../modules/motion.h" #include "../modules/permanent_storage.h" #include "../modules/selector.h" #include "../modules/user_input.h" #include "../debug.h" namespace logic { ToolChange toolChange; void ToolChange::Reset(uint8_t param) { if (!CheckToolIndex(param)) { return; } if (param == mg::globals.ActiveSlot() && (mg::globals.FilamentLoaded() == mg::FilamentLoadState::InNozzle)) { // we are already at the correct slot and the filament is loaded in the nozzle - nothing to do dbg_logic_P(PSTR("we are already at the correct slot and the filament is loaded - nothing to do\n")); return; } // we are either already at the correct slot, just the filament is not loaded - load the filament directly // or we are standing at another slot ... plannedSlot = param; if (mg::globals.FilamentLoaded() >= mg::FilamentLoadState::InSelector) { dbg_logic_P(PSTR("Filament is loaded --> unload")); state = ProgressCode::UnloadingFilament; unl.Reset(mg::globals.ActiveSlot()); } else { state = ProgressCode::FeedingToFinda; error = ErrorCode::RUNNING; dbg_logic_P(PSTR("Filament is not loaded --> load")); mg::globals.SetFilamentLoaded(plannedSlot, mg::FilamentLoadState::InSelector); feed.Reset(true); } } bool ToolChange::StepInner() { switch (state) { case ProgressCode::UnloadingFilament: if (unl.StepInner()) { // unloading sequence finished - basically, no errors can occurr here // as UnloadFilament should handle all the possible error states on its own // There is no way the UnloadFilament to finish in an error state state = ProgressCode::FeedingToFinda; error = ErrorCode::RUNNING; mg::globals.SetFilamentLoaded(plannedSlot, mg::FilamentLoadState::AtPulley); feed.Reset(true); } break; case ProgressCode::FeedingToFinda: if (feed.Step()) { if (feed.State() == FeedToFinda::Failed) { GoToErrDisengagingIdler(ErrorCode::FINDA_DIDNT_SWITCH_ON); // signal loading error } else { state = ProgressCode::FeedingToBondtech; james.Reset(3); } } break; case ProgressCode::FeedingToBondtech: if (james.Step()) { if (james.State() == FeedToBondtech::Failed) { GoToErrDisengagingIdler(ErrorCode::FSENSOR_DIDNT_SWITCH_ON); // signal loading error } else { state = ProgressCode::OK; error = ErrorCode::OK; } } break; case ProgressCode::OK: return true; // @@TODO error handling definitely needs unifying with the LoadFilament state machine case ProgressCode::ERRDisengagingIdler: ErrDisengagingIdler(); return false; case ProgressCode::ERRWaitingForUser: { // waiting for user buttons and/or a command from the printer mui::Event ev = mui::userInput.ConsumeEvent(); switch (ev) { case mui::Event::Left: // try to manually load just a tiny bit - help the filament with the pulley GoToErrEngagingIdler(); break; case mui::Event::Middle: // try again the whole sequence Reset(mg::globals.ActiveSlot()); break; case mui::Event::Right: // problem resolved - the user pushed the fillament by hand? // we should check the state of all the sensors and either report another error or confirm the correct state if (!mf::finda.Pressed()) { // FINDA is still NOT pressed - that smells bad error = ErrorCode::FINDA_DIDNT_SWITCH_ON; state = ProgressCode::ERRWaitingForUser; // stand still } else if (!mfs::fsensor.Pressed()) { // printer's filament sensor is still NOT pressed - that smells bad error = ErrorCode::FSENSOR_DIDNT_SWITCH_ON; state = ProgressCode::ERRWaitingForUser; // stand still } else { // all sensors are ok ml::leds.SetMode(mg::globals.ActiveSlot(), ml::red, ml::off); ml::leds.SetMode(mg::globals.ActiveSlot(), ml::green, ml::on); state = ProgressCode::OK; error = ErrorCode::OK; } break; default: // no event, continue waiting for user input break; } return false; } case ProgressCode::ERREngagingIdler: if (mi::idler.Engaged()) { state = ProgressCode::ERRHelpingFilament; mm::motion.PlanMove(config::pulleyHelperMove, config::pulleySlowFeedrate); } return false; case ProgressCode::ERRHelpingFilament: // @@TODO helping filament needs improvement - the filament should try to move forward as long as the button is pressed if (mf::finda.Pressed()) { // the help was enough to press the FINDA, we are ok, continue normally state = ProgressCode::FeedingToBondtech; error = ErrorCode::RUNNING; } else if (mfs::fsensor.Pressed()) { // the help was enough to press the filament sensor, we are ok, continue normally // This is not correct @@TODO - when the fsensor triggers, we still need to push the filament into the nozzle/gears // which requires restarting James from its last stage state = ProgressCode::FeedingToBondtech; error = ErrorCode::RUNNING; } else if (mm::motion.QueueEmpty()) { // helped a bit, but FINDA/Fsensor didn't trigger, return to the main error state GoToErrDisengagingIdler(ErrorCode::FSENSOR_DIDNT_SWITCH_ON); } return false; default: // we got into an unhandled state, better report it state = ProgressCode::ERRInternal; error = ErrorCode::INTERNAL; return true; } return false; } ProgressCode ToolChange::State() const { switch (state) { case ProgressCode::UnloadingFilament: return unl.State(); // report sub-automaton states properly default: return state; } } ErrorCode ToolChange::Error() const { switch (state) { case ProgressCode::UnloadingFilament: { ErrorCode ec = unl.Error(); // report sub-automaton errors properly, only filter out OK and replace them with RUNNING return ec == ErrorCode::OK ? ErrorCode::RUNNING : ec; } default: return error; } } } // namespace logic