#include "catch2/catch.hpp" #include "../../../../src/modules/buttons.h" #include "../../../../src/modules/finda.h" #include "../../../../src/modules/fsensor.h" #include "../../../../src/modules/globals.h" #include "../../../../src/modules/idler.h" #include "../../../../src/modules/leds.h" #include "../../../../src/modules/motion.h" #include "../../../../src/modules/permanent_storage.h" #include "../../../../src/modules/selector.h" #include "../../../../src/logic/tool_change.h" #include "../../modules/stubs/stub_adc.h" #include "../stubs/main_loop_stub.h" #include "../stubs/stub_motion.h" using Catch::Matchers::Equals; namespace mm = modules::motion; namespace mf = modules::finda; namespace mi = modules::idler; namespace ml = modules::leds; namespace mb = modules::buttons; namespace mg = modules::globals; namespace ms = modules::selector; TEST_CASE("tool_change::test0", "[tool_change]") { using namespace logic; ForceReinitAllAutomata(); ToolChange tc; // restart the automaton tc.Reset(0); main_loop(); REQUIRE(WhileTopState(tc, ProgressCode::UnloadingFilament, 5000)); REQUIRE(modules::globals::globals.FilamentLoaded() == false); REQUIRE(tc.TopLevelState() == ProgressCode::LoadingFilament); REQUIRE(WhileTopState(tc, ProgressCode::LoadingFilament, 5000)); REQUIRE(tc.TopLevelState() == ProgressCode::OK); REQUIRE(modules::globals::globals.FilamentLoaded() == true); }