392 lines
18 KiB
C++
392 lines
18 KiB
C++
#include "catch2/catch.hpp"
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#include "../../../../src/modules/buttons.h"
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#include "../../../../src/modules/finda.h"
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#include "../../../../src/modules/fsensor.h"
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#include "../../../../src/modules/globals.h"
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#include "../../../../src/modules/idler.h"
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#include "../../../../src/modules/leds.h"
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#include "../../../../src/modules/motion.h"
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#include "../../../../src/modules/permanent_storage.h"
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#include "../../../../src/modules/selector.h"
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#include "../../../../src/modules/user_input.h"
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#include "../../../../src/logic/load_filament.h"
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#include "../../modules/stubs/stub_adc.h"
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#include "../stubs/homing.h"
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#include "../stubs/main_loop_stub.h"
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#include "../stubs/stub_motion.h"
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using Catch::Matchers::Equals;
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using namespace std::placeholders;
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#include "../helpers/helpers.ipp"
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void LoadFilamentCommonSetup(uint8_t slot, logic::LoadFilament &lf, bool feedLimited) {
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ForceReinitAllAutomata();
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// change the startup to what we need here
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REQUIRE(EnsureActiveSlotIndex(slot, mg::FilamentLoadState::AtPulley));
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// verify startup conditions
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, mi::Idler::IdleSlotIndex(), slot, false, false, ml::off, ml::off, ErrorCode::OK, ProgressCode::OK));
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// restart the automaton
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if (feedLimited) {
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lf.ResetLimited(slot);
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} else {
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lf.Reset(slot);
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}
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// Stage 0 - verify state just after Reset()
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// we assume the filament is not loaded
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// idler should have been activated by the underlying automaton
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// no change in selector's position
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// FINDA off
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// green LED should blink, red off
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, mi::Idler::IdleSlotIndex(), slot, false, false, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::FeedingToFinda));
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}
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void LoadFilamentSuccessful(uint8_t slot, logic::LoadFilament &lf) {
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// Stage 2 - feeding to finda
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// we'll assume the finda is working correctly here
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REQUIRE(WhileCondition(
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lf,
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[&](uint32_t step) -> bool {
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if(step == 100){ // on 100th step make FINDA trigger
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hal::gpio::WritePin(FINDA_PIN, hal::gpio::Level::high);
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}
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return lf.TopLevelState() == ProgressCode::FeedingToFinda; },
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5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, true, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::RetractingFromFinda));
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// Stage 3 - retracting from finda
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// we'll assume the finda is working correctly here
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REQUIRE(WhileCondition(
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lf,
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[&](uint32_t step) -> bool {
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if(step == 50){ // on 50th step make FINDA trigger
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hal::gpio::WritePin(FINDA_PIN, hal::gpio::Level::low);
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}
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return lf.TopLevelState() == ProgressCode::RetractingFromFinda; },
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5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, slot, slot, false, true, ml::off, ml::off, ErrorCode::RUNNING, ProgressCode::DisengagingIdler));
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// Stage 4 - disengaging idler
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REQUIRE(WhileTopState(lf, ProgressCode::DisengagingIdler, idlerEngageDisengageMaxSteps));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, mi::Idler::IdleSlotIndex(), slot, false, false, ml::off, ml::off, ErrorCode::OK, ProgressCode::OK));
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}
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TEST_CASE("load_filament::regular_load_to_slot_0-4", "[load_filament]") {
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for (uint8_t slot = 0; slot < config::toolCount; ++slot) {
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logic::LoadFilament lf;
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LoadFilamentCommonSetup(slot, lf, true);
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LoadFilamentSuccessful(slot, lf);
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}
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}
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void FailedLoadToFinda(uint8_t slot, logic::LoadFilament &lf) {
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// Stage 2 - feeding to finda
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// we'll assume the finda is defective here and does not trigger
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REQUIRE(WhileTopState(lf, ProgressCode::FeedingToFinda, 50000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, false, true, ml::off, ml::blink0, ErrorCode::FINDA_DIDNT_SWITCH_ON, ProgressCode::ERRDisengagingIdler));
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// Stage 3 - disengaging idler in error mode
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REQUIRE(WhileTopState(lf, ProgressCode::ERRDisengagingIdler, idlerEngageDisengageMaxSteps));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, mi::Idler::IdleSlotIndex(), slot, false, false, ml::off, ml::blink0, ErrorCode::FINDA_DIDNT_SWITCH_ON, ProgressCode::ERRWaitingForUser));
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}
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void FailedLoadToFindaResolveHelp(uint8_t slot, logic::LoadFilament &lf) {
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// Stage 3 - the user has to do something
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// there are 3 options:
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// - help the filament a bit
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// - try again the whole sequence
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// - resolve the problem by hand - after pressing the button we shall check, that FINDA is off and we should do what?
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// In this case we check the first option
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PressButtonAndDebounce(lf, mb::Left);
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, mi::Idler::IdleSlotIndex(), slot, false, false, ml::off, ml::blink0, ErrorCode::RUNNING, ProgressCode::ERREngagingIdler));
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// Stage 4 - engage the idler
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REQUIRE(WhileTopState(lf, ProgressCode::ERREngagingIdler, idlerEngageDisengageMaxSteps));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, false, true, ml::off, ml::blink0, ErrorCode::RUNNING, ProgressCode::ERRHelpingFilament));
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ClearButtons(lf);
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}
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void FailedLoadToFindaResolveHelpFindaTriggered(uint8_t slot, logic::LoadFilament &lf) {
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// Stage 5 - move the pulley a bit - simulate FINDA depress
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REQUIRE(WhileCondition(
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lf,
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[&](uint32_t step) -> bool {
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if(step == 100){ // on 100th step make FINDA trigger
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hal::gpio::WritePin(FINDA_PIN, hal::gpio::Level::high);
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}
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return lf.TopLevelState() == ProgressCode::ERRHelpingFilament; },
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5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, true, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::RetractingFromFinda));
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}
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void FailedLoadToFindaResolveHelpFindaDidntTrigger(uint8_t slot, logic::LoadFilament &lf) {
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// Stage 5 - move the pulley a bit - no FINDA change
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REQUIRE(WhileTopState(lf, ProgressCode::ERRHelpingFilament, 5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, false, true, ml::off, ml::blink0, ErrorCode::FINDA_DIDNT_SWITCH_ON, ProgressCode::ERRDisengagingIdler));
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}
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void FailedLoadToFindaResolveManual(uint8_t slot, logic::LoadFilament &lf) {
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// simulate the user fixed the issue himself
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// Perform press on button 2 + debounce + switch on FINDA
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hal::gpio::WritePin(FINDA_PIN, hal::gpio::Level::high);
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PressButtonAndDebounce(lf, mb::Right);
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// the Idler also engages in this call as this is planned as the next step
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SimulateIdlerHoming(lf);
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// pulling filament back
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, true, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::RetractingFromFinda));
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ClearButtons(lf);
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// Stage 3 - retracting from finda
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// we'll assume the finda is working correctly here
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REQUIRE(WhileCondition(
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lf,
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[&](uint32_t step) -> bool {
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if(step == 50){ // on 50th step make FINDA trigger
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hal::gpio::WritePin(FINDA_PIN, hal::gpio::Level::low);
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}
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return lf.TopLevelState() == ProgressCode::RetractingFromFinda; },
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5000));
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// This is a tricky part as the Selector will start homing asynchronnously right after
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// the filament state switches to AtPulley.
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// The trouble is, that the filament state is updated after the Pulley finishes
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// its moves (which is correct), but we don't have enough cycles to home the selector afterwards
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// - basically it will just start homing
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// Moreover, the Idler is to disengage meanwhile, which makes the simulation even harder.
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// Therefore we just tick the stallguard of the Selector and hope for the best
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//
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// With the introduction of dual-side homing, the simulation gets even harder,
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// so let's assume the MMU does its job -> prefer simulating selector homing properly and check the machine's state afterwards
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SimulateSelectorHoming(lf);
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// just one step is necessary to "finish" homing
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// but the selector then (correctly) plans its move to the original position
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// therefore we expect the selector to have its idle position at this stage
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// REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, slot, ms::selector.IdleSlotIndex(), false, true, ml::off, ml::off, ErrorCode::RUNNING, ProgressCode::DisengagingIdler));
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// disengaging idler (and the selector will move to the desired position meanwhile
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REQUIRE(WhileTopState(lf, ProgressCode::DisengagingIdler, idlerEngageDisengageMaxSteps));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, mi::Idler::IdleSlotIndex(), slot, false, false, ml::off, ml::off, ErrorCode::OK, ProgressCode::OK));
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}
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void FailedLoadToFindaResolveManualNoFINDA(uint8_t slot, logic::LoadFilament &lf) {
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// Perform press on button 2 + debounce + keep FINDA OFF (i.e. the user didn't solve anything)
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PressButtonAndDebounce(lf, mb::Right);
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SimulateIdlerHoming(lf);
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ClearButtons(lf);
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// pulling filament back
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, mi::Idler::IdleSlotIndex(), slot, false, false, ml::off, ml::blink0, ErrorCode::FINDA_DIDNT_SWITCH_ON, ProgressCode::ERRWaitingForUser));
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}
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void FailedLoadToFindaResolveTryAgain(uint8_t slot, logic::LoadFilament &lf) {
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PressButtonAndDebounce(lf, mb::Middle);
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// the state machine should have restarted
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// Idler's position needs to be ignored as it has started homing after the button press
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, config::toolCount, slot, false, false, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::FeedingToFinda));
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ClearButtons(lf);
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LoadFilamentSuccessful(slot, lf);
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}
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TEST_CASE("load_filament::failed_load_to_finda_0-4_resolve_help_second_ok", "[load_filament]") {
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for (uint8_t slot = 0; slot < config::toolCount; ++slot) {
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logic::LoadFilament lf;
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LoadFilamentCommonSetup(slot, lf, true);
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FailedLoadToFinda(slot, lf);
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FailedLoadToFindaResolveHelp(slot, lf);
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FailedLoadToFindaResolveHelpFindaTriggered(slot, lf);
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}
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}
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TEST_CASE("load_filament::failed_load_to_finda_0-4_resolve_help_second_fail", "[load_filament]") {
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for (uint8_t slot = 0; slot < config::toolCount; ++slot) {
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logic::LoadFilament lf;
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LoadFilamentCommonSetup(slot, lf, true);
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FailedLoadToFinda(slot, lf);
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FailedLoadToFindaResolveHelp(slot, lf);
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FailedLoadToFindaResolveHelpFindaDidntTrigger(slot, lf);
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}
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}
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TEST_CASE("load_filament::invalid_slot", "[load_filament]") {
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for (uint8_t activeSlot = 0; activeSlot < config::toolCount; ++activeSlot) {
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logic::LoadFilament lf;
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InvalidSlot<logic::LoadFilament>(lf, activeSlot, config::toolCount);
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}
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}
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TEST_CASE("load_filament::state_machine_reusal", "[load_filament]") {
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logic::LoadFilament lf;
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for (uint8_t fromSlot = 0; fromSlot < config::toolCount; ++fromSlot) {
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for (uint8_t toSlot = 0; toSlot < config::toolCount + 2; ++toSlot) {
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logic::LoadFilament lf;
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if (toSlot >= config::toolCount) {
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InvalidSlot<logic::LoadFilament>(lf, fromSlot, toSlot);
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} else {
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LoadFilamentCommonSetup(toSlot, lf, true);
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LoadFilamentSuccessful(toSlot, lf);
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}
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}
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}
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}
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TEST_CASE("load_filament::failed_load_to_finda_0-4_resolve_manual", "[load_filament]") {
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for (uint8_t slot = 0; slot < config::toolCount; ++slot) {
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logic::LoadFilament lf;
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LoadFilamentCommonSetup(slot, lf, true);
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FailedLoadToFinda(slot, lf);
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FailedLoadToFindaResolveManual(slot, lf);
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}
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}
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TEST_CASE("load_filament::failed_load_to_finda_0-4_resolve_manual_no_FINDA", "[load_filament]") {
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for (uint8_t slot = 0; slot < config::toolCount; ++slot) {
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logic::LoadFilament lf;
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LoadFilamentCommonSetup(slot, lf, true);
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FailedLoadToFinda(slot, lf);
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FailedLoadToFindaResolveManualNoFINDA(slot, lf);
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}
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}
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TEST_CASE("load_filament::failed_load_to_finda_0-4_try_again", "[load_filament]") {
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for (uint8_t slot = 0; slot < config::toolCount; ++slot) {
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logic::LoadFilament lf;
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LoadFilamentCommonSetup(slot, lf, true);
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FailedLoadToFinda(slot, lf);
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FailedLoadToFindaResolveTryAgain(slot, lf);
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}
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}
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void LoadFilamentSuccessWithRecheck(uint8_t slot, logic::LoadFilament &lf) {
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// Stage 2 - feeding to finda
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// we'll assume the finda is working correctly here
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REQUIRE(WhileCondition(
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lf,
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[&](uint32_t step) -> bool {
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if(step == 100){ // on 100th step make FINDA trigger
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hal::gpio::WritePin(FINDA_PIN, hal::gpio::Level::high);
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}
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return lf.TopLevelState() == ProgressCode::FeedingToFinda; },
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5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, true, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::RetractingFromFinda));
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// Stage 3 - retracting from finda
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// we'll assume the finda is working correctly here
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REQUIRE(WhileCondition(
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lf,
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[&](uint32_t step) -> bool {
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if(step == 50){ // on 50th step make FINDA trigger
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hal::gpio::WritePin(FINDA_PIN, hal::gpio::Level::low);
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}
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return lf.TopLevelState() == ProgressCode::RetractingFromFinda; },
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5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, slot, slot, false, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::FeedingToFinda));
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// make FINDA switch on
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REQUIRE(WhileCondition(lf, std::bind(SimulateFeedToFINDA, _1, 100), 5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, true, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::RetractingFromFinda));
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// make FINDA switch off
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REQUIRE(WhileCondition(lf, std::bind(SimulateRetractFromFINDA, _1, 100), 5000));
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REQUIRE(WhileCondition(
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lf, [&](uint32_t) { return lf.State() == ProgressCode::RetractingFromFinda; }, 50000));
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}
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TEST_CASE("load_filament::unlimited_load", "[load_filament]") {
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for (uint8_t slot = 0; slot < config::toolCount; ++slot) {
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logic::LoadFilament lf;
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LoadFilamentCommonSetup(slot, lf, false);
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LoadFilamentSuccessWithRecheck(slot, lf);
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}
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}
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void LoadFilamentStopped(uint8_t slot, logic::LoadFilament &lf) {
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// Stage 2 - feeding to finda
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// we'll assume the finda is working correctly here, but we stop the load sequence with a button press
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// just step a bit
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REQUIRE_FALSE(WhileTopState(lf, ProgressCode::FeedingToFinda, 5000));
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// now press a button
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PressButtonAndDebounce(lf, mb::Middle);
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, false, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::RetractingFromFinda));
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// Stage 3 - retracting from finda, but no FINDA trigger since we stopped the load with a button press
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// - actually, we should be safe though as FINDA is not triggered at all
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REQUIRE(WhileTopState(lf, ProgressCode::RetractingFromFinda));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, slot, slot, false, true, ml::off, ml::off, ErrorCode::RUNNING, ProgressCode::DisengagingIdler));
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// Stage 4 - disengaging idler
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REQUIRE(WhileTopState(lf, ProgressCode::DisengagingIdler, idlerEngageDisengageMaxSteps));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, mi::Idler::IdleSlotIndex(), slot, false, false, ml::off, ml::off, ErrorCode::OK, ProgressCode::OK));
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}
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TEST_CASE("load_filament::unlimited_load_manual_stop", "[load_filament]") {
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for (uint8_t slot = 0; slot < config::toolCount; ++slot) {
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logic::LoadFilament lf;
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LoadFilamentCommonSetup(slot, lf, false);
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LoadFilamentStopped(slot, lf);
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}
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}
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void LoadFilamentAlreadyPresentFilament(uint8_t slot, logic::LoadFilament &lf) {
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//one of the first steps of the state machine should pick up the fact that FINDA is on and transfer into the retracting phase
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REQUIRE(WhileTopState(lf, ProgressCode::FeedingToFinda, 5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, true, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::RetractingFromFinda));
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REQUIRE(WhileCondition(lf, std::bind(SimulateRetractFromFINDA, _1, 100), 5000));
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REQUIRE(WhileTopState(lf, ProgressCode::RetractingFromFinda, 5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::AtPulley, slot, slot, false, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::FeedingToFinda));
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// make FINDA switch on again
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REQUIRE(WhileCondition(lf, std::bind(SimulateFeedToFINDA, _1, 100), 5000));
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REQUIRE(WhileTopState(lf, ProgressCode::FeedingToFinda, 5000));
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REQUIRE(VerifyState(lf, mg::FilamentLoadState::InSelector, slot, slot, true, true, ml::blink0, ml::off, ErrorCode::RUNNING, ProgressCode::RetractingFromFinda));
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// make FINDA switch off again
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REQUIRE(WhileCondition(lf, std::bind(SimulateRetractFromFINDA, _1, 100), 5000));
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REQUIRE(WhileTopState(lf, ProgressCode::RetractingFromFinda, 5000));
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}
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TEST_CASE("load_filament::avoid_load_filament_finda", "[load_filament]") {
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auto fls = GENERATE(mg::FilamentLoadState::InSelector, mg::FilamentLoadState::InFSensor, mg::FilamentLoadState::InNozzle);
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for (uint8_t slot = 0; slot < config::toolCount; ++slot) {
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for (uint8_t activeSlot = 0; activeSlot < config::toolCount; ++activeSlot) {
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logic::LoadFilament lf;
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ForceReinitAllAutomata();
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REQUIRE(EnsureActiveSlotIndex(activeSlot, fls));
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SetFINDAStateAndDebounce(true); // beware - selector will refuse to move if FINDA is pressed - must set active slot first and then FINDA
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REQUIRE(VerifyState(lf, fls, mi::Idler::IdleSlotIndex(), activeSlot, true, false, ml::off, ml::off, ErrorCode::OK, ProgressCode::OK));
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bool accepted = lf.Reset(slot);
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if (activeSlot != slot) {
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REQUIRE_FALSE(accepted);
|
|
} else if (activeSlot == slot && fls <= mg::FilamentLoadState::InSelector) {
|
|
LoadFilamentAlreadyPresentFilament(slot, lf);
|
|
} else {
|
|
REQUIRE_FALSE(accepted);
|
|
}
|
|
}
|
|
}
|
|
}
|