99 lines
3.3 KiB
C++
99 lines
3.3 KiB
C++
#include "catch2/catch_all.hpp"
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#include "../stubs/stub_adc.h"
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#include "../stubs/stub_timebase.h"
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#include "buttons.h"
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#include "../hal/adc.h"
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#include "user_input.h"
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CATCH_REGISTER_ENUM(mui::Event,
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mui::Event::NoEvent,
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mui::Event::Left,
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mui::Event::Middle,
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mui::Event::Right,
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mui::Event::FromPrinter)
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void PressButtonAndDebounce(uint8_t btnIndex) {
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hal::adc::SetADC(config::buttonsADCIndex, config::buttonADCLimits[btnIndex][0] + 1);
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while (!mb::buttons.ButtonPressed(btnIndex)) {
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mb::buttons.Step();
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mui::userInput.Step();
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mt::IncMillis();
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}
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}
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TEST_CASE("user_input::printer_in_charge", "[user_input]") {
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uint8_t button;
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mui::Event event;
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std::tie(button, event) = GENERATE(
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std::make_tuple(mb::Left, mui::Event::Left),
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std::make_tuple(mb::Middle, mui::Event::Middle),
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std::make_tuple(mb::Right, mui::Event::Right));
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mt::ReinitTimebase();
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mb::Buttons b;
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// reset UI
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new (&mui::userInput) mui::UserInput();
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REQUIRE_FALSE(mui::userInput.PrinterInCharge());
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// set printer in charge
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mui::userInput.SetPrinterInCharge(true);
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REQUIRE(mui::userInput.PrinterInCharge());
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// put some button into the buffer - should be marked as "from printer"
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mui::userInput.ProcessMessage(button);
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// i.e. we should NOT be able to extract that message with ConsumeEventForPrinter()
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REQUIRE(mui::userInput.ConsumeEventForPrinter() == mui::NoEvent);
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REQUIRE(mui::userInput.AnyEvent());
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// but we should be able to extract that message with ConsumeEvent()
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REQUIRE(mui::userInput.ConsumeEvent() == event);
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REQUIRE_FALSE(mui::userInput.AnyEvent());
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// press a button on the MMU
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PressButtonAndDebounce(button);
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REQUIRE(mb::buttons.ButtonPressed(button));
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// we should NOT be able to extract the event with ConsumeEvent
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REQUIRE(mui::userInput.ConsumeEvent() == mui::NoEvent);
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REQUIRE(mui::userInput.AnyEvent());
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// but we should be able to extract that message with ConsumeEventForPrinter
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REQUIRE(mui::userInput.ConsumeEventForPrinter() == event);
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REQUIRE_FALSE(mui::userInput.AnyEvent());
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}
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TEST_CASE("user_input::button_pressed_MMU", "[user_input]") {
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uint8_t button;
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mui::Event event;
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std::tie(button, event) = GENERATE(
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std::make_tuple(mb::Left, mui::Event::Left),
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std::make_tuple(mb::Middle, mui::Event::Middle),
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std::make_tuple(mb::Right, mui::Event::Right));
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// create a button press
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mt::ReinitTimebase();
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mb::Buttons b;
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// reset UI
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new (&mui::userInput) mui::UserInput();
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REQUIRE_FALSE(mui::userInput.PrinterInCharge());
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PressButtonAndDebounce(button);
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REQUIRE(mb::buttons.ButtonPressed(button));
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// we should be able to extract the event with ConsumeEvent
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REQUIRE(mui::userInput.AnyEvent());
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REQUIRE(mui::userInput.ConsumeEvent() == event);
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REQUIRE_FALSE(mui::userInput.AnyEvent());
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}
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TEST_CASE("user_input::empty_queue", "[user_input]") {
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mt::ReinitTimebase();
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mb::Buttons b;
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// reset UI
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new (&mui::userInput) mui::UserInput();
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REQUIRE_FALSE(mui::userInput.PrinterInCharge());
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REQUIRE_FALSE(mui::userInput.AnyEvent());
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// try extracting something
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REQUIRE(mui::userInput.ConsumeEvent() == mui::NoEvent);
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REQUIRE(mui::userInput.ConsumeEventForPrinter() == mui::NoEvent);
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}
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