29 lines
959 B
C++
29 lines
959 B
C++
#include "main_loop_stub.h"
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#include "../../../../src/modules/buttons.h"
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#include "../../../../src/modules/finda.h"
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#include "../../../../src/modules/fsensor.h"
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#include "../../../../src/modules/globals.h"
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#include "../../../../src/modules/idler.h"
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#include "../../../../src/modules/leds.h"
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#include "../../../../src/modules/motion.h"
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#include "../../../../src/modules/permanent_storage.h"
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#include "../../../../src/modules/selector.h"
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logic::CommandBase *currentCommand = nullptr;
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// just like in the real FW, step all the known automata
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uint16_t tmpTiming = 0;
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void main_loop() {
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modules::buttons::buttons.Step(hal::adc::ReadADC(0));
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modules::leds::leds.Step(tmpTiming);
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modules::finda::finda.Step(tmpTiming);
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modules::fsensor::fsensor.Step(tmpTiming);
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modules::idler::idler.Step();
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modules::selector::selector.Step();
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modules::motion::motion.Step();
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if (currentCommand)
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currentCommand->Step();
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++tmpTiming;
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}
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