Prusa-Firmware-MMU/src/logic/tool_change.cpp

160 lines
5.9 KiB
C++

#include "tool_change.h"
#include "../modules/buttons.h"
#include "../modules/finda.h"
#include "../modules/globals.h"
#include "../modules/idler.h"
#include "../modules/leds.h"
#include "../modules/motion.h"
#include "../modules/permanent_storage.h"
#include "../modules/selector.h"
#include "../modules/user_input.h"
#include "../debug.h"
namespace logic {
ToolChange toolChange;
void ToolChange::Reset(uint8_t param) {
if (!CheckToolIndex(param)) {
return;
}
if (param == mg::globals.ActiveSlot() && (mg::globals.FilamentLoaded() == mg::FilamentLoadState::InNozzle)) {
// we are already at the correct slot and the filament is loaded in the nozzle - nothing to do
dbg_logic_P(PSTR("we are already at the correct slot and the filament is loaded - nothing to do\n"));
return;
}
// we are either already at the correct slot, just the filament is not loaded - load the filament directly
// or we are standing at another slot ...
plannedSlot = param;
if (mg::globals.FilamentLoaded() >= mg::FilamentLoadState::InSelector) {
dbg_logic_P(PSTR("Filament is loaded --> unload"));
state = ProgressCode::UnloadingFilament;
unl.Reset(mg::globals.ActiveSlot());
} else {
state = ProgressCode::FeedingToFinda;
error = ErrorCode::RUNNING;
dbg_logic_P(PSTR("Filament is not loaded --> load"));
mg::globals.SetActiveSlot(plannedSlot);
feed.Reset(true);
}
}
bool ToolChange::StepInner() {
switch (state) {
case ProgressCode::UnloadingFilament:
if (unl.StepInner()) {
// unloading sequence finished - basically, no errors can occurr here
// as UnloadFilament should handle all the possible error states on its own
// There is no way the UnloadFilament to finish in an error state
state = ProgressCode::FeedingToFinda;
error = ErrorCode::RUNNING;
mg::globals.SetActiveSlot(plannedSlot);
feed.Reset(true);
}
break;
case ProgressCode::FeedingToFinda:
if (feed.Step()) {
if (feed.State() == FeedToFinda::Failed) {
state = ProgressCode::ERRDisengagingIdler;
error = ErrorCode::FINDA_DIDNT_SWITCH_ON;
mi::idler.Disengage();
ml::leds.SetMode(mg::globals.ActiveSlot(), ml::green, ml::off);
ml::leds.SetMode(mg::globals.ActiveSlot(), ml::red, ml::blink0); // signal loading error
} else {
state = ProgressCode::FeedingToBondtech;
james.Reset(3);
}
}
break;
case ProgressCode::FeedingToBondtech:
if (james.Step()) {
if (james.State() == FeedToBondtech::Failed) {
state = ProgressCode::ERRDisengagingIdler;
error = ErrorCode::FSENSOR_DIDNT_SWITCH_ON;
mi::idler.Disengage();
ml::leds.SetMode(mg::globals.ActiveSlot(), ml::green, ml::off);
ml::leds.SetMode(mg::globals.ActiveSlot(), ml::red, ml::blink0); // signal loading error
} else {
state = ProgressCode::OK;
error = ErrorCode::OK;
}
}
break;
case ProgressCode::OK:
return true;
// @@TODO error handling definitely needs unifying with the LoadFilament state machine
case ProgressCode::ERRDisengagingIdler:
ErrDisengagingIdler();
return false;
case ProgressCode::ERRWaitingForUser: {
// waiting for user buttons and/or a command from the printer
mui::Event ev = mui::userInput.ConsumeEvent();
switch (ev) {
case mui::Event::Left: // try to manually load just a tiny bit - help the filament with the pulley
state = ProgressCode::ERREngagingIdler;
mi::idler.Engage(mg::globals.ActiveSlot());
break;
case mui::Event::Middle: // try again the whole sequence
Reset(mg::globals.ActiveSlot());
break;
case mui::Event::Right: // problem resolved - the user pushed the fillament by hand?
ml::leds.SetMode(mg::globals.ActiveSlot(), ml::red, ml::off);
ml::leds.SetMode(mg::globals.ActiveSlot(), ml::green, ml::on);
// mm::motion.PlanMove(mm::Pulley, 450, 5000); // @@TODO constants
state = ProgressCode::AvoidingGrind;
break;
default: // no event, continue waiting for user input
break;
}
return false;
}
case ProgressCode::ERREngagingIdler:
if (mi::idler.Engaged()) {
state = ProgressCode::ERRHelpingFilament;
mm::motion.PlanMove(mm::Pulley, 450, 5000); //@@TODO constants
}
return false;
case ProgressCode::ERRHelpingFilament:
if (mf::finda.Pressed()) {
// the help was enough to press the FINDA, we are ok, continue normally
state = ProgressCode::FeedingToBondtech;
error = ErrorCode::RUNNING;
} else if (mm::motion.QueueEmpty()) {
// helped a bit, but FINDA didn't trigger, return to the main error state
state = ProgressCode::ERRDisengagingIdler;
}
return false;
default: // we got into an unhandled state, better report it
state = ProgressCode::ERRInternal;
error = ErrorCode::INTERNAL;
return true;
}
return false;
}
ProgressCode ToolChange::State() const {
switch (state) {
case ProgressCode::UnloadingFilament:
return unl.State(); // report sub-automaton states properly
default:
return state;
}
}
ErrorCode ToolChange::Error() const {
switch (state) {
case ProgressCode::UnloadingFilament: {
ErrorCode ec = unl.Error(); // report sub-automaton errors properly, only filter out OK and replace them with RUNNING
return ec == ErrorCode::OK ? ErrorCode::RUNNING : ec;
}
default:
return error;
}
}
} // namespace logic