Update eject_steps with the new unit API for demonstration
parent
402a2b91ce
commit
49275b2cb2
|
|
@ -50,7 +50,7 @@ bool EjectFilament::Step() {
|
||||||
if (mm::motion.QueueEmpty()) { // selector parked aside
|
if (mm::motion.QueueEmpty()) { // selector parked aside
|
||||||
state = ProgressCode::EjectingFilament;
|
state = ProgressCode::EjectingFilament;
|
||||||
mm::motion.InitAxis(mm::Pulley);
|
mm::motion.InitAxis(mm::Pulley);
|
||||||
mm::motion.PlanMove(mm::Pulley, ejectSteps, 1500);
|
mm::motion.PlanMove<mm::Pulley>(ejectLenght, ejectSpeed);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case ProgressCode::EjectingFilament:
|
case ProgressCode::EjectingFilament:
|
||||||
|
|
|
||||||
|
|
@ -2,9 +2,14 @@
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include "command_base.h"
|
#include "command_base.h"
|
||||||
#include "unload_filament.h"
|
#include "unload_filament.h"
|
||||||
|
#include "../modules/axisunit.h"
|
||||||
|
|
||||||
namespace logic {
|
namespace logic {
|
||||||
|
|
||||||
|
// These cannot be class memebers without definition until c++17
|
||||||
|
static constexpr modules::motion::P_pos_t ejectLenght = 50.0_P_mm; //@@TODO
|
||||||
|
static constexpr modules::motion::P_speed_t ejectSpeed = 1000.0_P_mm_s; //@@TODO
|
||||||
|
|
||||||
/// @brief A high-level command state machine - handles the complex logic of ejecting filament
|
/// @brief A high-level command state machine - handles the complex logic of ejecting filament
|
||||||
///
|
///
|
||||||
/// The eject operation consists of:
|
/// The eject operation consists of:
|
||||||
|
|
@ -31,7 +36,6 @@ public:
|
||||||
ErrorCode Error() const override;
|
ErrorCode Error() const override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
constexpr static const uint16_t ejectSteps = 500; //@@TODO
|
|
||||||
UnloadFilament unl; ///< a high-level command/operation may be used as a building block of other operations as well
|
UnloadFilament unl; ///< a high-level command/operation may be used as a building block of other operations as well
|
||||||
uint8_t slot;
|
uint8_t slot;
|
||||||
void MoveSelectorAside();
|
void MoveSelectorAside();
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue