Feed slowly if FilamentLoadState is unknown
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206923598b
commit
fb97e519aa
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@ -28,6 +28,9 @@ bool FeedToFinda::Step() {
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dbg_logic_sprintf_P(PSTR("Pulley start steps %u"), mm::motion.CurPosition(mm::Pulley));
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state = PushingFilament;
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mm::motion.InitAxis(mm::Pulley);
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if (mg::globals.FilamentLoaded() == mg::FilamentLoadState::NotLoaded) { // feed slowly filament to PTFE
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mm::motion.PlanMove<mm::Pulley>(config::filamentMinLoadedToMMU, config::pulleySlowFeedrate);
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}
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mm::motion.PlanMove<mm::Pulley>(config::feedToFinda, config::pulleyFeedrate);
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mg::globals.SetFilamentLoaded(mg::FilamentLoadState::InSelector);
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mui::userInput.Clear(); // remove all buffered events if any just before we wait for some input
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@ -11,7 +11,7 @@ namespace globals {
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/// - the firmware depends on the order of these values to check for various situations.
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/// - the unit tests abuse the bitmask-like values to check for multiple situations easily
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enum FilamentLoadState : uint8_t {
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// NotLoaded = 0, ///< not loaded in the MMU at all @@TODO still need to decide whether this state is of any use to us
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NotLoaded = 0, ///< not loaded in the MMU at all
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AtPulley = 1, ///< loaded to mmu (idler and pulley can grab it)
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InSelector = 2, ///< 'P1' loaded in selector (i.e. unsure where the filament is while doing some operation)
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InFSensor = 4, ///< 'f1' loaded into printer's filament sensor
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