It looks like we don't have to reset the whole ToolChange state machine when resolving an error with the middle button (Retry) - but jump straight into the feeding phase.
The reasons are multiple:
- If an error happens during the unload phase, it is handled separately in the UnloadFilament state machine
- If an error happens during the feeding phase, the unload has been already successfully completed.
And when restarted from the very beginning, the ToolChange does the last retract sequence from the UnloadFilament phase
-> that is not healthy, because the filament gets pushed away from the Pulley and causes another error.
If the MMU receives a command LoadFilament with a slot number SL we reject
the command to avoid moving the selector (effectively cutting the piece of filament present in FINDA).
That includes the scenario when the selector is standing at the very same slot SL, because the filament could be held by the printer (i.e. loaded in the nozzle).
There is one special case though - same slot AND filament load state == InSelector (it MUST NOT be anywhere farther)
This commit looks horribly complex, but the main idea is to have each of the logic::commands
report their terminal OK state in the same way. That allow for leveraging this very moment
to initiate the idle timeout.
Additionally, I wanted to hide the logic of idle mode detection, which resulted in moving the
top level logic from main.cpp into logic/idle_mode.cpp and a set of additional files to compile
in unit tests.