Prusa-Firmware-MMU/src/logic/command_base.h

145 lines
7.1 KiB
C++

/// @file command_base.h
#pragma once
#include <stdint.h>
#include "error_codes.h"
#include "progress_codes.h"
#include "result_codes.h"
namespace modules {
namespace motion {
class MovableBase;
}
}
/// The logic namespace handles the application logic on top of the modules.
namespace logic {
/// Bitwise OR (ErrorCode::TMC_PULLEY_BIT << axis) into ec
/// where axis ranges from 0 to 2
ErrorCode AddErrorAxisBit(ErrorCode ec, uint8_t axis);
/// @brief Base class defining common API for high-level operations/commands/state machines
///
/// Which state machines are high-level? Those which are being initiated either by a command over the serial line or from a button
/// - they report their progress to the printer
/// - they can be composed of other sub automata
///
/// Tasks derived from this base class are the top-level operations inhibited by the printer.
/// These tasks report their progress and only one of these tasks is allowed to run at once.
class CommandBase {
public:
inline constexpr CommandBase()
: state(ProgressCode::OK)
, error(ErrorCode::OK)
, deferredErrorCode(ErrorCode::OK)
, stateBeforeModuleFailed(ProgressCode::Empty)
, errorBeforeModuleFailed(ErrorCode::OK)
, recoveringMovableErrorAxisMask(0) {}
// Normally, a base class should (must) have a virtual destructor to enable correct deallocation of superstructures.
// However, in our case we don't want ANY destruction of these objects and moreover - adding a destructor like this
// makes the linker complain about missing operator delete(), which is really not something we want/need in our case.
// Without the destructor, the linker is "happy" ;)
// virtual ~CommandBase() = default;
/// resets the automaton
/// @param param numerical parameter that comes with some commands (e.g. T1 for tool change 1)
/// @returns true if the command was accepted and started (which may not be possible e.g. due to filament position)
virtual bool Reset(uint8_t param) = 0;
/// Steps the state machine. This is the preferred way of stepping the machine
/// as it handles the global HW error states uniformly (so that the derived classes do not have to deal
/// with these error states on their own).
/// Each derived class then only implements its own logic via the virtual #StepInner method.
/// @returns true if the automaton finished its work
bool Step();
/// Each derived class shall implement its own state machine logic in this method
/// It is being called from #Step after the HW error states have been checked
virtual bool StepInner() = 0;
/// @returns progress of operation - each automaton consists of several internal states
/// which should be reported to the user via the printer's LCD
/// E.g. Tool change: first tries to unload filament, then selects another slot and then tries to load filament
///
/// Beware - derived automata report detailed states of underlying state machines if any
/// E.g. Eject filament first tries to unload filament, which is a standalone automaton.
/// Therefore until the unload is finished, this method will report the internal state of Unload filament.
/// The reason for this is to be able to report exactly what is happening to the printer, especially loading and unloading sequences (and errors)
virtual ProgressCode State() const { return state; }
/// @returns progress of operation of only this state machine - regardless of any underlying automata (if any)
/// Therefore it is not a vitual method.
ProgressCode TopLevelState() const { return state; }
/// @returns status of the operation - e.g. RUNNING, OK, or an error code if the operation failed.
///
/// Beware - the same rule about composite operations as with State() applies to Error() as well.
/// Please see ErrorCode for more details
virtual ErrorCode Error() const { return error; }
/// @returns result of a command - only valid after the command finished its work.
/// Default returned value is OK for all commands.
/// So far there is only one example usage: LoadFilament can be terminated with a button -> Result will be Cancelled.
/// The printer then can display "Loading cancelled"
virtual ResultCode Result() const { return ResultCode::OK; }
/// Switches the state machine into an error state of code ec.
/// It shall be used to halt the firmware while retaining the capability of reporting the error state to the printer
/// - a kind of similar to runtime assertions.
/// Called from main.cpp's global funtion Panic() .
/// The derived state machines have no (implemented) way of getting out of this state (intentionally).
/// The only way out is to reset the board.
void Panic(ErrorCode ec);
/// Invalidates homing state on Idler and Selector - doesn't change anything about filament load status
static void InvalidateHoming();
/// Invalidates homing state on Idler and Selector + resets the knowledge about
/// filament presence according to known sensors (FINDA+FSensor)
static void InvalidateHomingAndFilamentState();
/// Put Idler and Selector on-hold - they shall not move (not even home) until ResumeIdlerSelector is called
static void HoldIdlerSelector();
/// Allow Idler and Selector to move/home again. Any move needs to be newly planned.
static void ResumeIdlerSelector();
#ifndef UNITTEST
protected:
#endif
/// @returns true if the slot/tool index is within specified range (0 - config::toolCount)
/// If not, it returns false and sets the error to ErrorCode::INVALID_TOOL
bool CheckToolIndex(uint8_t index);
/// Checks for errors of modules - that includes TMC errors, Idler and Selector errors and possibly more.
/// The idea is to check blocking errors at one spot consistently.
/// Some of the detected errors can be irrecoverable (i.e. need power cycling the MMU).
/// @returns true if waiting for a recovery, false if the state machine can continue.
bool WaitForModulesErrorRecovery();
/// @returns true when still waiting for a module to recover, false otherwise.
bool WaitForOneModuleErrorRecovery(ErrorCode iState, modules::motion::MovableBase &m, uint8_t axisMask);
/// Perform disengaging idler in ErrDisengagingIdler state
void ErrDisengagingIdler();
/// Transit the state machine into ErrDisengagingIdler
void GoToErrDisengagingIdler(ErrorCode deferredEC);
/// Transit the state machine into ErrEngagingIdler
void GoToErrEngagingIdler();
/// Process end of command which finished OK
void FinishedOK();
ProgressCode state; ///< current progress state of the state machine
ErrorCode error; ///< current error code
ErrorCode deferredErrorCode; ///< planned error code - occurs when doing GoToErrDisengagingIdler - after the idler disengaged, the error is set (not before)
ProgressCode stateBeforeModuleFailed; ///< saved state of the state machine before a common error happened
ErrorCode errorBeforeModuleFailed; ///< saved error of the state machine before a common error happened
uint8_t recoveringMovableErrorAxisMask;
};
} // namespace logic