In the entire code base, we basically use 4 LED scenarios:
- all off
- active slot green on
- active slot green blinking
- active slot red blinking
Compacting this behaviour into 4 functions saves in total ~140B - which is huge.
It's not an entirely clean solution, LEDs should not know anything about globals::ActiveSlot, but the savings are more important.
Ideally, such an optimization could have been done by the compiler.
Based on long-term test experience - saves some code + prevents the user from entering hard-to-understand states.
Only Retry remains as the one and only way of recovering from errors.
Intended for scenarios when FINDA used to be OFF but accidentally became ON without a reason.
The user is obliged to inspect FINDA and tune its switching.
If FSENSOR_DIDNT_SWITCH_ON was caused by misaligned Idler, rehoming it may fix the issue when auto retrying -> no user intervention.
So first invalidate homing flags as the user may have moved the Idler or Selector accidentally.
Beware: we may run into issues when FINDA or FSensor do not work correctly. Selector may rely on the presumed filament position and actually cut it accidentally when trying to rehome.
It is yet to be seen if something like this can actually happen.
MMU-191
It looks like we don't have to reset the whole ToolChange state machine when resolving an error with the middle button (Retry) - but jump straight into the feeding phase.
The reasons are multiple:
- If an error happens during the unload phase, it is handled separately in the UnloadFilament state machine
- If an error happens during the feeding phase, the unload has been already successfully completed.
And when restarted from the very beginning, the ToolChange does the last retract sequence from the UnloadFilament phase
-> that is not healthy, because the filament gets pushed away from the Pulley and causes another error.
Sets the UI module into a mode when the printer is in charge of processing the buttons (from all sources).
That means the MMU will detect its buttons but it will not react upon them.
This mode is important for error recovery when the printer needs to do some stuff before the MMU (like preheating the nozzle).
If the MMU receives a command LoadFilament with a slot number SL we reject
the command to avoid moving the selector (effectively cutting the piece of filament present in FINDA).
That includes the scenario when the selector is standing at the very same slot SL, because the filament could be held by the printer (i.e. loaded in the nozzle).
There is one special case though - same slot AND filament load state == InSelector (it MUST NOT be anywhere farther)
It turned out FINDA needs running timer to perform BlockingInit() correctly.
Therefore setup() was split into setup() (no IRQ) and setup2() (IRQ enabled).
Then, finally, the check for FINDA state became reliable upon start of the FW.
Originally, only FeedingToBondtech was reported to the printer.
With PR#173 we have this operation separated into a fast and a slow stage (for MK3S with the chimney).
It looks like the printer could benefit from knowing if the MMU is still pushing fast
or when it entered the slow stage (to prevent ramming hard the Bondtech gears)
Along with this new state being reported, we also introduce a new ErrorCode::FSENSOR_TOO_EARLY
which basically means that the fsensor triggered in the fast feeding stage.
This commit looks horribly complex, but the main idea is to have each of the logic::commands
report their terminal OK state in the same way. That allow for leveraging this very moment
to initiate the idle timeout.
Additionally, I wanted to hide the logic of idle mode detection, which resulted in moving the
top level logic from main.cpp into logic/idle_mode.cpp and a set of additional files to compile
in unit tests.
This PR brings the following improvements:
- unifies the error handling of TMC and Homing/Stallguard errors on all motorized modules (Idler, Selector, Pulley)
- now we distinguish between Homing and TMC errors + we have a separate handling of these two kinds into CommandBase unified for all motorized modules
- adds unit tests to verify the function
- fixes SetFINDAStateAndDebounce (didn't obey the press parameter before)
Solves an interesting tiny issue introduced in the previous commits.
When we start with the filament in selector, the corresponding LED
is set to ON. However, all of the logic state machines only operated
on the LED pair of the active slot -> the starting LED may have been
left ON in some edge cases.
Now, this is resolved by clearing all other LEDs except for the active
slot where appropriate.
Both movable components now perform homing sequences transparently
whenever the logic layer invalidates the homingValid flag.
That reflects the fact, that the user may have moved the Idler or Selector
while trying to resolve a HW issue with un/loading filament.
Basic rules:
- Idler gets rehomed immediately and then moves into the target slot position
- Selector rehomes once it is possible - i.e. when filament load state
is AtPulley - then it immediately and spontanneously executes the homing
sequence and then returns to the desired state
Motivation:
- resolve startup issues (EEPROM says we have filament, but FINDA is not triggered)
- resolve accidental moves of Idler and/or Selector while
digging out stuck filament from the unit
That includes:
- introduce pulley slow feedrate and fsensor-to-nozzle distance
in config necessary for slowly feeding the filament from fsensor into the nozzle.
(the constant is subject to extraction into some other config as it has to be used in the printer as well).
- update FeedToBondtech accordingly to perform a gentle push into the nozzle
after fsensor detects the filament + update its unit tests.
- slight cleanup of LoadFilament + fix its unit tests
- add FeedingToNozzle progress code, as it might be interesting
to inform the printer about this task in the future
- revert non-clean changes from RetractFromFinda - it should not disengage the idler
- revert incorrect + fix ToolChange
- clean-up UnloadFilament
Besides Unload Filament, which only operates on active slot, all other
top level state machines check the validity of the command's parameter.
If the parameter is out of range for available slots, they return
ErrorCode::INVALID_TOOL now.